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d3dx9/mesh: Split skin header and weights parse functions.
They don't really share any code in common. Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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8537db0239
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@ -3117,55 +3117,69 @@ end:
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return hr;
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}
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static HRESULT parse_skin_mesh_info(ID3DXFileData *filedata, struct mesh_data *mesh_data, DWORD index)
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static HRESULT parse_skin_mesh_header(ID3DXFileData *filedata, struct mesh_data *mesh_data)
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{
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HRESULT hr;
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SIZE_T data_size;
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const BYTE *data;
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SIZE_T data_size;
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HRESULT hr;
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TRACE("(%p, %p, %u)\n", filedata, mesh_data, index);
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TRACE("filedata %p, mesh_data %p.\n", filedata, mesh_data);
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hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void**)&data);
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if (FAILED(hr)) return hr;
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if (FAILED(hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data)))
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return hr;
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hr = E_FAIL;
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if (data_size < sizeof(WORD) * 3)
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{
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WARN("Truncated data (%Id bytes).\n", data_size);
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filedata->lpVtbl->Unlock(filedata);
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return E_FAIL;
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}
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/* Skip nMaxSkinWeightsPerVertex and nMaxSkinWeightsPerFace */
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data += 2 * sizeof(WORD);
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mesh_data->bone_count = *(WORD *)data;
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hr = D3DXCreateSkinInfoFVF(mesh_data->num_vertices, mesh_data->fvf, mesh_data->bone_count,
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&mesh_data->skin_info);
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if (!mesh_data->skin_info) {
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if (data_size < sizeof(WORD) * 3) {
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WARN("truncated data (%ld bytes)\n", data_size);
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goto end;
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}
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/* Skip nMaxSkinWeightsPerVertex and nMaxSkinWeightsPerFace */
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data += 2 * sizeof(WORD);
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mesh_data->bone_count = *(WORD*)data;
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hr = D3DXCreateSkinInfoFVF(mesh_data->num_vertices, mesh_data->fvf, mesh_data->bone_count, &mesh_data->skin_info);
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} else {
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const char *name;
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DWORD nb_influences;
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return hr;
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}
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/* FIXME: String must be retrieved directly instead of through a pointer once ID3DXFILE is fixed */
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name = *(const char**)data;
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data += sizeof(char*);
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static HRESULT parse_skin_weights_info(ID3DXFileData *filedata, struct mesh_data *mesh_data, unsigned int index)
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{
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unsigned int influence_count;
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const char *name;
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const BYTE *data;
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SIZE_T data_size;
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HRESULT hr;
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nb_influences = *(DWORD*)data;
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data += sizeof(DWORD);
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TRACE("filedata %p, mesh_data %p, index %u.\n", filedata, mesh_data, index);
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if (data_size < (sizeof(char*) + sizeof(DWORD) + nb_influences * (sizeof(DWORD) + sizeof(FLOAT)) + 16 * sizeof(FLOAT))) {
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WARN("truncated data (%ld bytes)\n", data_size);
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goto end;
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}
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if (FAILED(hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data)))
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return hr;
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hr = mesh_data->skin_info->lpVtbl->SetBoneName(mesh_data->skin_info, index, name);
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if (SUCCEEDED(hr))
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hr = mesh_data->skin_info->lpVtbl->SetBoneInfluence(mesh_data->skin_info, index, nb_influences,
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(const DWORD*)data, (const FLOAT*)(data + nb_influences * sizeof(DWORD)));
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if (SUCCEEDED(hr))
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hr = mesh_data->skin_info->lpVtbl->SetBoneOffsetMatrix(mesh_data->skin_info, index,
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(const D3DMATRIX*)(data + nb_influences * (sizeof(DWORD) + sizeof(FLOAT))));
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/* FIXME: String will have to be retrieved directly instead of through a
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* pointer once our ID3DXFileData implementation is fixed. */
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name = *(const char **)data;
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data += sizeof(char *);
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influence_count = *(uint32_t *)data;
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data += sizeof(uint32_t);
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if (data_size < (sizeof(char *) + sizeof(uint32_t) + influence_count * (sizeof(uint32_t) + sizeof(float))
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+ 16 * sizeof(float)))
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{
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WARN("Truncated data (%Id bytes).\n", data_size);
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filedata->lpVtbl->Unlock(filedata);
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return E_FAIL;
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}
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end:
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filedata->lpVtbl->Unlock(filedata);
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hr = mesh_data->skin_info->lpVtbl->SetBoneName(mesh_data->skin_info, index, name);
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if (SUCCEEDED(hr))
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hr = mesh_data->skin_info->lpVtbl->SetBoneInfluence(mesh_data->skin_info, index, influence_count,
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(const DWORD *)data, (const float *)(data + influence_count * sizeof(uint32_t)));
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if (SUCCEEDED(hr))
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hr = mesh_data->skin_info->lpVtbl->SetBoneOffsetMatrix(mesh_data->skin_info, index,
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(const D3DMATRIX *)(data + influence_count * (sizeof(uint32_t) + sizeof(float))));
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return hr;
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}
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@ -3317,7 +3331,7 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
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hr = E_FAIL;
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goto end;
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}
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hr = parse_skin_mesh_info(child, mesh_data, 0);
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hr = parse_skin_mesh_header(child, mesh_data);
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if (FAILED(hr))
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goto end;
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} else if (IsEqualGUID(&type, &DXFILEOBJ_SkinWeights)) {
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@ -3326,7 +3340,7 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
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hr = E_FAIL;
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goto end;
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}
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hr = parse_skin_mesh_info(child, mesh_data, skin_weights_info_count);
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hr = parse_skin_weights_info(child, mesh_data, skin_weights_info_count);
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if (FAILED(hr))
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goto end;
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skin_weights_info_count++;
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