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d3d8thk: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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parent
c8a804cf54
commit
b5ab0b3e76
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@ -1,8 +1,5 @@
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MODULE = d3d8thk.dll
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EXTRADLLFLAGS = -mno-cygwin
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C_SRCS = \
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d3d8thk_main.c
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EXTRADLLFLAGS = -Wb,--prefer-native
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RC_SRCS = version.rc
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@ -1,42 +0,0 @@
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/*
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*
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* Copyright 2020 Austin English
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8thk);
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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{
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TRACE("(%p, %u, %p)\n", instance, reason, reserved);
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switch (reason)
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(instance);
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break;
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}
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return TRUE;
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}
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