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Added unit test for winsock.
This commit is contained in:
parent
75242f9bef
commit
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4 changed files with 698 additions and 0 deletions
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@ -13,6 +13,11 @@ C_SRCS = \
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async.c \
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socket.c
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CTESTS = \
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tests/sock.c
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EXTRASUBDIRS = tests
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@MAKE_DLL_RULES@
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### Dependencies:
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3
dlls/winsock/tests/.cvsignore
Normal file
3
dlls/winsock/tests/.cvsignore
Normal file
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@ -0,0 +1,3 @@
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sock.ok
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testlist.c
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ws2_32_test.spec.c
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683
dlls/winsock/tests/sock.c
Normal file
683
dlls/winsock/tests/sock.c
Normal file
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@ -0,0 +1,683 @@
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/*
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* Unit test suite for winsock functions
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*
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* Copyright 2002 Martin Wilck
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "wine/test.h"
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#include <winbase.h>
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#include <winnt.h>
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#include <winerror.h>
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#undef USE_WS_PREFIX
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#include <winsock2.h>
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#define MAX_CLIENTS 4 /* Max number of clients */
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#define NUM_TESTS 2 /* Number of tests performed */
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#define FIRST_CHAR 'A' /* First character in transferred pattern */
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#define BIND_SLEEP 10 /* seconds to wait between attempts to bind() */
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#define BIND_TRIES 6 /* Number of bind() attempts */
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#define TEST_TIMEOUT 30 /* seconds to wait before killing child threads
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after server initialization, if something hangs */
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#define wsa_ok(op, cond, msg) \
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do { \
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int tmp, err = 0; \
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tmp = op; \
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if ( !(cond tmp) ) err = WSAGetLastError(); \
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ok ( cond tmp, msg, GetCurrentThreadId(), err); \
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} while (0);
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/**************** Structs and typedefs ***************/
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typedef struct thread_info
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{
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HANDLE thread;
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DWORD id;
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} thread_info;
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/* Information in the server about open client connections */
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typedef struct sock_info
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{
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SOCKET s;
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struct sockaddr_in addr;
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struct sockaddr_in peer;
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char *buf;
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int nread;
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} sock_info;
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/* Test parameters for both server & client */
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typedef struct test_params
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{
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int sock_type;
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int sock_prot;
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char *inet_addr;
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int inet_port;
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int chunk_size;
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int n_chunks;
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int n_clients;
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} test_params;
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/* server-specific test parameters */
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typedef struct server_params
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{
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test_params *general;
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DWORD sock_flags;
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int buflen;
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} server_params;
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/* client-specific test parameters */
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typedef struct client_params
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{
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test_params *general;
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DWORD sock_flags;
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int buflen;
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} client_params;
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/* This type combines all information for setting up a test scenario */
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typedef struct test_setup
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{
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test_params general;
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LPVOID srv;
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server_params srv_params;
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LPVOID clt;
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client_params clt_params;
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} test_setup;
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/* Thread local storage for server */
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typedef struct server_memory
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{
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SOCKET s;
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struct sockaddr_in addr;
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sock_info sock[MAX_CLIENTS];
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} server_memory;
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/* Thread local storage for client */
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typedef struct client_memory
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{
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SOCKET s;
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struct sockaddr_in addr;
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char *send_buf;
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char *recv_buf;
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} client_memory;
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/**************** Static variables ***************/
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static DWORD tls; /* Thread local storage index */
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static HANDLE thread[1+MAX_CLIENTS];
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static DWORD thread_id[1+MAX_CLIENTS];
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static HANDLE server_ready;
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static HANDLE client_ready[MAX_CLIENTS];
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static int client_id;
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/**************** General utility functions ***************/
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static void set_so_opentype ( BOOL overlapped )
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{
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int optval = !overlapped, newval, len = sizeof (int);
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ok ( setsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE,
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(LPVOID) &optval, sizeof (optval) ) == 0,
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"setting SO_OPENTYPE failed" );
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ok ( getsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE,
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(LPVOID) &newval, &len ) == 0,
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"getting SO_OPENTYPE failed" );
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ok ( optval == newval, "failed to set SO_OPENTYPE" );
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}
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static int set_blocking ( SOCKET s, BOOL blocking )
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{
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u_long val = !blocking;
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return ioctlsocket ( s, FIONBIO, &val );
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}
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static void fill_buffer ( char *buf, int chunk_size, int n_chunks )
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{
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char c, *p;
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for ( c = FIRST_CHAR, p = buf; c < FIRST_CHAR + n_chunks; c++, p += chunk_size )
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memset ( p, c, chunk_size );
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}
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static char* test_buffer ( char *buf, int chunk_size, int n_chunks )
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{
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char c, *p;
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int i;
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for ( c = FIRST_CHAR, p = buf; c < FIRST_CHAR + n_chunks; c++, p += chunk_size )
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{
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for ( i = 0; i < chunk_size; i++ )
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if ( p[i] != c ) return p + i;
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}
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return NULL;
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}
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/*
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* This routine is called when a client / server does not expect any more data,
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* but needs to acknowedge the closing of the connection (by reasing 0 bytes).
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*/
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static void read_zero_bytes ( SOCKET s )
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{
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char buf[256];
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int tmp, n = 0;
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while ( ( tmp = recv ( s, buf, 256, 0 ) ) > 0 )
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n += tmp;
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ok ( n <= 0, "garbage data received: %d bytes\n", n );
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}
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static int do_synchronous_send ( SOCKET s, char *buf, int buflen, int sendlen )
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{
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char* last = buf + buflen, *p;
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int n = 1;
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for ( p = buf; n > 0 && p < last; p += n )
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n = send ( s, p, min ( sendlen, last - p ), 0 );
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wsa_ok ( n, 0 <=, "do_synchronous_send (%x): error %d" );
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return p - buf;
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}
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static int do_synchronous_recv ( SOCKET s, char *buf, int buflen, int recvlen )
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{
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char* last = buf + buflen, *p;
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int n = 1;
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for ( p = buf; n > 0 && p < last; p += n )
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n = recv ( s, p, min ( recvlen, last - p ), 0 );
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wsa_ok ( n, 0 <=, "do_synchronous_recv (%x): error %d:" );
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return p - buf;
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}
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/*
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* Call this routine right after thread startup.
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* SO_OPENTYPE must by 0, regardless what the server did.
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*/
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static void check_so_opentype (void)
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{
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int tmp = 1, len;
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len = sizeof (tmp);
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getsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE, (LPVOID) &tmp, &len );
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ok ( tmp == 0, "check_so_opentype: wrong startup value of SO_OPENTYPE: %d", tmp );
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}
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/**************** Server utility functions ***************/
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/*
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* Even if we have closed our server socket cleanly,
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* the OS may mark the address "in use" for some time -
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* this happens with native Linux apps, too.
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*/
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static void do_bind ( SOCKET s, struct sockaddr* addr, int addrlen )
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{
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int err, wsaerr = 0, n_try = BIND_TRIES;
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while ( ( err = bind ( s, addr, addrlen ) ) != 0 &&
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( wsaerr = WSAGetLastError () ) == WSAEADDRINUSE &&
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n_try-- >= 0)
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{
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trace ( "address in use, waiting ...\n" );
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Sleep ( 1000 * BIND_SLEEP );
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}
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ok ( err == 0, "failed to bind: %d\n", wsaerr );
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}
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static void server_start ( server_params *par )
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{
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int i;
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test_params *gen = par->general;
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server_memory *mem = (LPVOID) LocalAlloc ( LPTR, sizeof (server_memory));
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TlsSetValue ( tls, mem );
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mem->s = WSASocketA ( AF_INET, gen->sock_type, gen->sock_prot,
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NULL, 0, par->sock_flags );
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ok ( mem->s != INVALID_SOCKET, "Server: WSASocket failed" );
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mem->addr.sin_family = AF_INET;
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mem->addr.sin_addr.s_addr = inet_addr ( gen->inet_addr );
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mem->addr.sin_port = htons ( gen->inet_port );
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for (i = 0; i < MAX_CLIENTS; i++)
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{
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mem->sock[i].s = INVALID_SOCKET;
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mem->sock[i].buf = (LPVOID) LocalAlloc ( LPTR, gen->n_chunks * gen->chunk_size );
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mem->sock[i].nread = 0;
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}
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if ( gen->sock_type == SOCK_STREAM )
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do_bind ( mem->s, (struct sockaddr*) &mem->addr, sizeof (mem->addr) );
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}
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static void server_stop (void)
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{
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int i;
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server_memory *mem = TlsGetValue ( tls );
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for (i = 0; i < MAX_CLIENTS; i++ )
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{
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LocalFree ( (HANDLE) mem->sock[i].buf );
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if ( mem->sock[i].s != INVALID_SOCKET )
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closesocket ( mem->sock[i].s );
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}
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ok ( closesocket ( mem->s ) == 0, "closesocket failed" );
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LocalFree ( (HANDLE) mem );
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ExitThread ( GetCurrentThreadId () );
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}
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/**************** Client utilitiy functions ***************/
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static void client_start ( client_params *par )
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{
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test_params *gen = par->general;
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client_memory *mem = (LPVOID) LocalAlloc (LPTR, sizeof (client_memory));
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TlsSetValue ( tls, mem );
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WaitForSingleObject ( server_ready, INFINITE );
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mem->s = WSASocketA ( AF_INET, gen->sock_type, gen->sock_prot,
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NULL, 0, par->sock_flags );
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mem->addr.sin_family = AF_INET;
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mem->addr.sin_addr.s_addr = inet_addr ( gen->inet_addr );
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mem->addr.sin_port = htons ( gen->inet_port );
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ok ( mem->s != INVALID_SOCKET, "Client: WSASocket failed" );
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mem->send_buf = (LPVOID) LocalAlloc ( LPTR, 2 * gen->n_chunks * gen->chunk_size );
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mem->recv_buf = mem->send_buf + gen->n_chunks * gen->chunk_size;
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fill_buffer ( mem->send_buf, gen->chunk_size, gen->n_chunks );
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SetEvent ( client_ready[client_id] );
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/* Wait for the other clients to come up */
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WaitForMultipleObjects ( min ( gen->n_clients, MAX_CLIENTS ), client_ready, TRUE, INFINITE );
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}
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static void client_stop (void)
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{
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client_memory *mem = TlsGetValue ( tls );
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wsa_ok ( closesocket ( mem->s ), 0 ==, "closesocket error (%x): %d\n" );
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LocalFree ( (HANDLE) mem->send_buf );
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LocalFree ( (HANDLE) mem );
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ExitThread(0);
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}
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/**************** Servers ***************/
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/*
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* simple_server: A very basic server doing synchronous IO.
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*/
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static VOID WINAPI simple_server ( server_params *par )
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{
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test_params *gen = par->general;
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server_memory *mem;
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int n_recvd, n_sent, n_expected = gen->n_chunks * gen->chunk_size, tmp, i,
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id = GetCurrentThreadId();
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char *p;
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trace ( "simple_server (%x) starting\n", id );
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set_so_opentype ( FALSE ); /* non-overlapped */
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server_start ( par );
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mem = TlsGetValue ( tls );
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wsa_ok ( set_blocking ( mem->s, TRUE ), 0 ==, "simple_server (%x): failed to set blocking mode: %d");
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wsa_ok ( listen ( mem->s, SOMAXCONN ), 0 ==, "simple_server (%x): listen failed: %d");
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trace ( "simple_server (%x) ready\n", id );
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SetEvent ( server_ready ); /* notify clients */
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for ( i = 0; i < min ( gen->n_clients, MAX_CLIENTS ); i++ )
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{
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trace ( "simple_server (%x): waiting for client\n", id );
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/* accept a single connection */
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tmp = sizeof ( mem->sock[0].peer );
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mem->sock[0].s = accept ( mem->s, (struct sockaddr*) &mem->sock[0].peer, &tmp );
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wsa_ok ( mem->sock[0].s, INVALID_SOCKET !=, "simple_server (%x): accept failed: %d" );
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ok ( mem->sock[0].peer.sin_addr.s_addr == inet_addr ( gen->inet_addr ),
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"simple_server (%x): strange peer address", id );
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/* Receive data & check it */
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n_recvd = do_synchronous_recv ( mem->sock[0].s, mem->sock[0].buf, n_expected, par->buflen );
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ok ( n_recvd == n_expected,
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"simple_server (%x): received less data then expected: %d of %d", id, n_recvd, n_expected );
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p = test_buffer ( mem->sock[0].buf, gen->chunk_size, gen->n_chunks );
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ok ( p == NULL, "simple_server (%x): test pattern error: %d", p - mem->sock[0].buf);
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/* Echo data back */
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n_sent = do_synchronous_send ( mem->sock[0].s, mem->sock[0].buf, n_expected, par->buflen );
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ok ( n_sent == n_expected,
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"simple_server (%x): sent less data then expected: %d of %d", id, n_sent, n_expected );
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/* cleanup */
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read_zero_bytes ( mem->sock[0].s );
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wsa_ok ( closesocket ( mem->sock[0].s ), 0 ==, "simple_server (%x): closesocket error: %d" );
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mem->sock[0].s = INVALID_SOCKET;
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}
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trace ( "simple_server (%x) exiting\n", id );
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server_stop ();
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}
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/**************** Clients ***************/
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/*
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* simple_client: A very basic client doing synchronous IO.
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*/
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static VOID WINAPI simple_client ( client_params *par )
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{
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test_params *gen = par->general;
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client_memory *mem;
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int n_sent, n_recvd, n_expected = gen->n_chunks * gen->chunk_size, id;
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char *p;
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id = GetCurrentThreadId();
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trace ( "simple_client (%x): starting\n", id );
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/* wait here because we want to call set_so_opentype before creating a socket */
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WaitForSingleObject ( server_ready, INFINITE );
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trace ( "simple_client (%x): server ready\n", id );
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check_so_opentype ();
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set_so_opentype ( FALSE ); /* non-overlapped */
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client_start ( par );
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mem = TlsGetValue ( tls );
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/* Connect */
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wsa_ok ( connect ( mem->s, (struct sockaddr*) &mem->addr, sizeof ( mem->addr ) ),
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0 ==, "simple_client (%x): connect error: %d" );
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ok ( set_blocking ( mem->s, TRUE ) == 0,
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"simple_client (%x): failed to set blocking mode", id );
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trace ( "simple_client (%x) connected\n", id );
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/* send data to server */
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n_sent = do_synchronous_send ( mem->s, mem->send_buf, n_expected, par->buflen );
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ok ( n_sent == n_expected,
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"simple_client (%x): sent less data then expected: %d of %d", id, n_sent, n_expected );
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/* shutdown send direction */
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wsa_ok ( shutdown ( mem->s, SD_SEND ), 0 ==, "simple_client (%x): shutdown failed: %d" );
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/* Receive data echoed back & check it */
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n_recvd = do_synchronous_recv ( mem->s, mem->recv_buf, n_expected, par->buflen );
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ok ( n_recvd == n_expected,
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"simple_client (%x): received less data then expected: %d of %d", id, n_recvd, n_expected );
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/* check data */
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p = test_buffer ( mem->recv_buf, gen->chunk_size, gen->n_chunks );
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ok ( p == NULL, "simple_client (%x): test pattern error: %d", id, p - mem->recv_buf);
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/* cleanup */
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read_zero_bytes ( mem->s );
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trace ( "simple_client (%x) exiting\n", id );
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client_stop ();
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}
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/*
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* event_client: An event-driven client
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*/
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static void WINAPI event_client ( client_params *par )
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{
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test_params *gen = par->general;
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client_memory *mem;
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int id = GetCurrentThreadId(), n_expected = gen->n_chunks * gen->chunk_size,
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tmp, err, n;
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HANDLE event;
|
||||
WSANETWORKEVENTS wsa_events;
|
||||
char *send_last, *recv_last, *send_p, *recv_p;
|
||||
long mask = FD_READ | FD_WRITE | FD_CLOSE;
|
||||
|
||||
trace ( "event_client (%x): starting\n", id );
|
||||
client_start ( par );
|
||||
trace ( "event_client (%x): server ready\n", id );
|
||||
|
||||
mem = TlsGetValue ( tls );
|
||||
|
||||
/* Prepare event notification for connect, makes socket nonblocking */
|
||||
event = WSACreateEvent ();
|
||||
WSAEventSelect ( mem->s, event, FD_CONNECT );
|
||||
tmp = connect ( mem->s, (struct sockaddr*) &mem->addr, sizeof ( mem->addr ) );
|
||||
if ( tmp != 0 && ( err = WSAGetLastError () ) != WSAEWOULDBLOCK )
|
||||
ok ( 0, "event_client (%x): connect error: %d", id, err );
|
||||
|
||||
tmp = WaitForSingleObject ( event, INFINITE );
|
||||
ok ( tmp == WAIT_OBJECT_0, "event_client (%x): wait for connect event failed: %d", id, tmp );
|
||||
err = WSAEnumNetworkEvents ( mem->s, event, &wsa_events );
|
||||
wsa_ok ( err, 0 ==, "event_client (%x): WSAEnumNetworkEvents error: %d\n" );
|
||||
|
||||
err = wsa_events.iErrorCode[ FD_CONNECT_BIT ];
|
||||
ok ( err == 0, "event_client (%x): connect error: %d", id, err );
|
||||
if ( err ) goto out;
|
||||
|
||||
trace ( "event_client (%x) connected\n", id );
|
||||
|
||||
WSAEventSelect ( mem->s, event, mask );
|
||||
|
||||
recv_p = mem->recv_buf;
|
||||
recv_last = mem->recv_buf + n_expected;
|
||||
send_p = mem->send_buf;
|
||||
send_last = mem->send_buf + n_expected;
|
||||
|
||||
while ( TRUE )
|
||||
{
|
||||
err = WaitForSingleObject ( event, INFINITE );
|
||||
ok ( err == WAIT_OBJECT_0, "event_client (%x): wait failed", id, tmp );
|
||||
|
||||
err = WSAEnumNetworkEvents ( mem->s, event, &wsa_events );
|
||||
wsa_ok ( err, 0 ==, "event_client (%x): WSAEnumNetworkEvents error: %d\n" );
|
||||
|
||||
if ( wsa_events.lNetworkEvents & FD_WRITE )
|
||||
{
|
||||
err = wsa_events.iErrorCode[ FD_WRITE_BIT ];
|
||||
ok ( err == 0, "event_client (%x): FD_WRITE error code: %d\n", id, err );
|
||||
|
||||
if ( err== 0 )
|
||||
do
|
||||
{
|
||||
n = send ( mem->s, send_p, min ( send_last - send_p, par->buflen ), 0 );
|
||||
if ( n < 0 )
|
||||
{
|
||||
err = WSAGetLastError ();
|
||||
ok ( err == WSAEWOULDBLOCK, "event_client (%x): send error: %d\n", id, err );
|
||||
}
|
||||
else
|
||||
send_p += n;
|
||||
}
|
||||
while ( n >= 0 && send_p < send_last );
|
||||
|
||||
if ( send_p == send_last )
|
||||
{
|
||||
trace ( "event_client (%x): all data sent - shutdown\n", id );
|
||||
shutdown ( mem->s, SD_SEND );
|
||||
mask &= ~FD_WRITE;
|
||||
WSAEventSelect ( mem->s, event, mask );
|
||||
}
|
||||
}
|
||||
else if ( wsa_events.lNetworkEvents & FD_READ )
|
||||
{
|
||||
err = wsa_events.iErrorCode[ FD_READ_BIT ];
|
||||
ok ( err == 0, "event_client (%x): FD_READ error code: %d\n", id, err );
|
||||
|
||||
n = recv ( mem->s, recv_p, min ( recv_last - recv_p, par->buflen ), 0 );
|
||||
wsa_ok ( n, 0 <=, "event_client (%x): recv error: %d\n" );
|
||||
if ( err != 0 || n < 0 )
|
||||
break;
|
||||
else if ( n == 0 )
|
||||
{
|
||||
ok ( 0, "event_client (%x): empty receive", id );
|
||||
break;
|
||||
}
|
||||
|
||||
recv_p += n;
|
||||
if ( recv_p == recv_last )
|
||||
{
|
||||
trace ( "event_client (%x): all data received\n", id );
|
||||
mask &= ~FD_READ;
|
||||
WSAEventSelect ( mem->s, event, mask );
|
||||
}
|
||||
}
|
||||
else if ( wsa_events.lNetworkEvents & FD_CLOSE )
|
||||
{
|
||||
trace ( "event_client (%x): close event\n", id );
|
||||
err = wsa_events.iErrorCode[ FD_CLOSE_BIT ];
|
||||
ok ( err == 0, "event_client (%x): FD_CLOSE error code: %d\n", id, err );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ok ( send_p == send_last,
|
||||
"simple_client (%x): sent less data then expected: %d of %d",
|
||||
id, send_p - mem->send_buf, n_expected );
|
||||
ok ( recv_p == recv_last,
|
||||
"simple_client (%x): received less data then expected: %d of %d",
|
||||
id, recv_p - mem->recv_buf, n_expected );
|
||||
recv_p = test_buffer ( mem->recv_buf, gen->chunk_size, gen->n_chunks );
|
||||
ok ( recv_p == NULL, "event_client (%x): test pattern error: %d", id, recv_p - mem->recv_buf);
|
||||
|
||||
out:
|
||||
WSACloseEvent ( event );
|
||||
trace ( "event_client (%x) exiting\n", id );
|
||||
client_stop ();
|
||||
}
|
||||
|
||||
/**************** Main program utility functions ***************/
|
||||
|
||||
static void Init (void)
|
||||
{
|
||||
WORD ver = MAKEWORD (2, 2);
|
||||
WSADATA data;
|
||||
|
||||
ok ( WSAStartup ( ver, &data ) == 0, "WSAStartup failed" );
|
||||
tls = TlsAlloc();
|
||||
}
|
||||
|
||||
static void Exit (void)
|
||||
{
|
||||
TlsFree ( tls );
|
||||
ok ( WSACleanup() == 0, "WSACleanup failed" );
|
||||
}
|
||||
|
||||
static void StartServer (LPTHREAD_START_ROUTINE routine,
|
||||
test_params *general, server_params *par)
|
||||
{
|
||||
par->general = general;
|
||||
thread[0] = CreateThread ( NULL, 0, routine, par, 0, &thread_id[0] );
|
||||
ok ( thread[0] != (HANDLE) NULL, "Failed to create server thread" );
|
||||
}
|
||||
|
||||
static void StartClients (LPTHREAD_START_ROUTINE routine,
|
||||
test_params *general, client_params *par)
|
||||
{
|
||||
int i;
|
||||
par->general = general;
|
||||
for ( i = 1; i <= min ( general->n_clients, MAX_CLIENTS ); i++ )
|
||||
{
|
||||
client_id = i - 1;
|
||||
thread[i] = CreateThread ( NULL, 0, routine, par, 0, &thread_id[i] );
|
||||
ok ( thread[i] != (HANDLE) NULL, "Failed to create client thread" );
|
||||
/* Make sure the client is up and running */
|
||||
WaitForSingleObject ( client_ready[client_id], INFINITE );
|
||||
};
|
||||
}
|
||||
|
||||
static void do_test( test_setup *test )
|
||||
{
|
||||
int i, n = min (test->general.n_clients, MAX_CLIENTS);
|
||||
int wait;
|
||||
|
||||
server_ready = CreateEventA ( NULL, TRUE, FALSE, NULL );
|
||||
for (i = 0; i <= n; i++)
|
||||
client_ready[i] = CreateEventA ( NULL, TRUE, FALSE, NULL );
|
||||
|
||||
StartServer ( test->srv, &test->general, &test->srv_params );
|
||||
StartClients ( test->clt, &test->general, &test->clt_params );
|
||||
WaitForSingleObject ( server_ready, INFINITE );
|
||||
|
||||
wait = WaitForMultipleObjects ( 1 + n, thread, TRUE, 1000 * TEST_TIMEOUT );
|
||||
ok ( wait == WAIT_OBJECT_0, "some threads have not completed\n" );
|
||||
|
||||
if ( wait == WAIT_TIMEOUT )
|
||||
{
|
||||
for (i = 0; i <= n; i++)
|
||||
{
|
||||
trace ("terminating thread %08x\n", thread_id[i]);
|
||||
if ( WaitForSingleObject ( thread[i], 0 ) != WAIT_OBJECT_0 )
|
||||
TerminateThread ( thread [i], 0 );
|
||||
}
|
||||
}
|
||||
CloseHandle ( server_ready );
|
||||
for (i = 0; i <= n; i++)
|
||||
CloseHandle ( client_ready[i] );
|
||||
}
|
||||
|
||||
/************* Array containing the tests to run **********/
|
||||
|
||||
#define STD_STREAM_SOCKET \
|
||||
sock_type: SOCK_STREAM, \
|
||||
sock_prot: 0, \
|
||||
inet_addr: "127.0.0.1", \
|
||||
inet_port: 9374
|
||||
|
||||
static test_setup tests [NUM_TESTS] =
|
||||
{
|
||||
/* Test 0: synchronous client and server */
|
||||
{
|
||||
general: {
|
||||
STD_STREAM_SOCKET,
|
||||
chunk_size: 2048,
|
||||
n_chunks: 16,
|
||||
n_clients: 2
|
||||
},
|
||||
srv: simple_server,
|
||||
srv_params: {
|
||||
buflen: 64
|
||||
},
|
||||
clt: simple_client,
|
||||
clt_params: {
|
||||
buflen: 128
|
||||
}
|
||||
},
|
||||
/* Test 1: event-driven client, synchronous server */
|
||||
{
|
||||
general: {
|
||||
STD_STREAM_SOCKET,
|
||||
chunk_size: 2048,
|
||||
n_chunks: 16,
|
||||
n_clients: 2
|
||||
},
|
||||
srv: simple_server,
|
||||
srv_params: {
|
||||
buflen: 64
|
||||
},
|
||||
clt: event_client,
|
||||
clt_params: {
|
||||
buflen: 128
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**************** Main program ***************/
|
||||
|
||||
START_TEST( sock )
|
||||
{
|
||||
int i;
|
||||
Init();
|
||||
|
||||
for (i = 0; i < NUM_TESTS; i++)
|
||||
{
|
||||
trace ( " **** STARTING TEST %d **** \n", i );
|
||||
do_test ( &tests[i] );
|
||||
trace ( " **** TEST %d COMPLETE **** \n", i );
|
||||
}
|
||||
|
||||
Exit();
|
||||
}
|
7
dlls/winsock/tests/ws2_32_test.spec
Normal file
7
dlls/winsock/tests/ws2_32_test.spec
Normal file
|
@ -0,0 +1,7 @@
|
|||
name ws2_32_test
|
||||
type win32
|
||||
mode cuiexe
|
||||
|
||||
import ws2_32.dll
|
||||
import kernel32.dll
|
||||
import ntdll.dll
|
Loading…
Reference in a new issue