- added fast-path for color-keyed Blts

- fix 565 colour-keying conversion
- properly handles Pitch in colour conversion
- easier and less buggy UNPACK_WIDTH support
This commit is contained in:
Lionel Ulmer 2003-07-11 03:50:43 +00:00 committed by Alexandre Julliard
parent 1f4fea3bf7
commit ad912cf257
2 changed files with 30 additions and 54 deletions

View file

@ -2946,12 +2946,6 @@ d3ddevice_blt(IDirectDrawSurfaceImpl *This, LPRECT rdst,
int x, y;
double x_stretch, y_stretch;
if (dwFlags & DDBLT_KEYSRC) {
/* As I have no game using this, did not bother to do it yet as I cannot test it anyway */
FIXME(" Blt overide with color-keying not supported yet.\n");
return DDERR_INVALIDPARAMS;
}
if (rsrc) {
src_rect.u1.x1 = rsrc->left;
src_rect.u2.y1 = rsrc->top;
@ -2974,10 +2968,10 @@ d3ddevice_blt(IDirectDrawSurfaceImpl *This, LPRECT rdst,
ENTER_GL();
opt_bitmap = d3ddevice_set_state_for_flush(This->d3ddevice, (LPCRECT) &rect, FALSE, &initial);
opt_bitmap = d3ddevice_set_state_for_flush(This->d3ddevice, (LPCRECT) &rect, ((dwFlags & DDBLT_KEYSRC) != 0), &initial);
if (upload_surface_to_tex_memory_init(src_impl, 0, &gl_d3d_dev->current_internal_format,
initial, FALSE, UNLOCK_TEX_SIZE, UNLOCK_TEX_SIZE) != DD_OK) {
initial, ((dwFlags & DDBLT_KEYSRC) != 0), UNLOCK_TEX_SIZE, UNLOCK_TEX_SIZE) != DD_OK) {
ERR(" unsupported pixel format at memory to buffer Blt overide.\n");
LEAVE_GL();
return DDERR_INVALIDPARAMS;
@ -3029,7 +3023,7 @@ d3ddevice_blt(IDirectDrawSurfaceImpl *This, LPRECT rdst,
}
upload_surface_to_tex_memory_release();
d3ddevice_restore_state_after_flush(This->d3ddevice, opt_bitmap, FALSE);
d3ddevice_restore_state_after_flush(This->d3ddevice, opt_bitmap, ((dwFlags & DDBLT_KEYSRC) != 0));
if (((buffer_type == WINE_GL_BUFFER_FRONT) && (prev_draw == GL_BACK)) ||
((buffer_type == WINE_GL_BUFFER_BACK) && (prev_draw == GL_FRONT)))

View file

@ -622,7 +622,7 @@ static IDirectDrawSurfaceImpl *current_surface;
static GLuint current_level;
static DWORD current_tex_width;
static DWORD current_tex_height;
static BOOLEAN need_alignement_restore;
static GLuint current_alignement_constraints;
static int current_storage_width;
HRESULT upload_surface_to_tex_memory_init(IDirectDrawSurfaceImpl *surf_ptr, GLuint level, GLenum *current_internal_format,
@ -635,14 +635,18 @@ HRESULT upload_surface_to_tex_memory_init(IDirectDrawSurfaceImpl *surf_ptr, GLui
BYTE bpp = GET_BPP(surf_ptr->surface_desc);
BOOL sub_texture = TRUE;
need_alignement_restore = FALSE;
current_surface = surf_ptr;
current_level = level;
/* First, do some sanity checks ... */
if ((surf_ptr->surface_desc.u1.lPitch % bpp) != 0) {
FIXME("Warning : pitch is not a multiple of BPP - not supported yet !\n");
} else {
/* In that case, no need to have any alignement constraints... */
if (current_alignement_constraints != 1) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
current_alignement_constraints = 1;
}
}
/* Note: we only check width here as you cannot have width non-zero while height is set to zero */
@ -911,7 +915,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
height = rect->bottom - rect->top;
/* Used when converting stuff */
line_increase = src_d->dwWidth - width;
line_increase = src_d->u1.lPitch - (width * bpp);
switch (convert_type) {
case CONVERT_PALETTED: {
@ -982,13 +986,13 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
WORD color = *src++;
*dst = ((color & 0xFFC0) | ((color & 0x1F) << 1));
*dst = ((color & 0xFFD0) | ((color & 0x1F) << 1));
if ((color < src_d->ddckCKSrcBlt.dwColorSpaceLowValue) ||
(color > src_d->ddckCKSrcBlt.dwColorSpaceHighValue))
*dst |= 0x0001;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1011,7 +1015,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= color & 0x0001;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1034,7 +1038,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= color & 0x000F;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1057,7 +1061,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= (color & 0xF000) >> 12;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1079,7 +1083,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= (color & 0x8000) >> 15;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1103,7 +1107,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= 0x0001;
dst++;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
} else {
for (y = 0; y < height; y++) {
@ -1111,7 +1115,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
WORD color = *src++;
*dst++ = ((color & 0x7FFF) << 1) | 0x0001;
}
src += line_increase;
src = (WORD *) (((BYTE *) src) + line_increase);
}
}
@ -1138,7 +1142,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= 0xFF;
dst++;
}
src += 3 * line_increase;
src += line_increase;
}
} break;
@ -1161,7 +1165,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= color & 0x000000FF;
dst++;
}
src += line_increase;
src = (DWORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1183,7 +1187,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= (color & 0xFF000000) >> 24;
dst++;
}
src += line_increase;
src = (DWORD *) (((BYTE *) src) + line_increase);
}
} break;
@ -1207,14 +1211,14 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
*dst |= 0xFF;
dst++;
}
src += line_increase;
src = (DWORD *) (((BYTE *) src) + line_increase);
}
} else {
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
*dst++ = (*src++ << 8) | 0xFF;
}
src += line_increase;
src = (DWORD *) (((BYTE *) src) + line_increase);
}
}
} break;
@ -1226,31 +1230,13 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
}
if (convert_type != NO_CONVERSION) {
int storage_width;
/* When doing conversion, the storage is always of width 'width' as there will never
be any Pitch issue... For now :-)
*/
surf_buffer = *temp_buffer;
if (width != current_tex_width) {
/* Overide the default PixelStore parameter if only using part of the actual texture */
storage_width = width;
/* This is needed when locking with a rectangle with 'odd' width */
if (need_alignement_restore == FALSE) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
need_alignement_restore = TRUE;
}
} else {
if (current_surface->surface_desc.u1.lPitch == (current_surface->surface_desc.dwWidth * bpp)) {
storage_width = 0;
} else {
storage_width = current_surface->surface_desc.u1.lPitch / bpp;
}
if (need_alignement_restore == TRUE) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 0);
need_alignement_restore = FALSE;
}
}
if (storage_width != current_storage_width) {
glPixelStorei(GL_UNPACK_ROW_LENGTH, storage_width);
current_storage_width = storage_width;
if (width != current_storage_width) {
glPixelStorei(GL_UNPACK_ROW_LENGTH, width);
current_storage_width = width;
}
}
@ -1269,9 +1255,5 @@ HRESULT upload_surface_to_tex_memory_release(void)
{
current_surface = NULL;
if (need_alignement_restore == TRUE) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
}
return DD_OK;
}