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mirror of https://github.com/wine-mirror/wine synced 2024-07-08 03:45:57 +00:00

wined3d: Enable long types in directx.c.

This commit is contained in:
Eric Pouech 2022-12-06 14:12:19 +01:00 committed by Alexandre Julliard
parent 3963e184b7
commit ac85d65237

View File

@ -20,7 +20,6 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define WINE_NO_LONG_TYPES /* temporary */
#include "wined3d_private.h"
#include "winternl.h"
@ -110,7 +109,7 @@ HRESULT CDECL wined3d_output_take_ownership(const struct wined3d_output *output,
case STATUS_SUCCESS:
return S_OK;
default:
FIXME("Unhandled error %#x.\n", status);
FIXME("Unhandled error %#lx.\n", status);
return E_FAIL;
}
}
@ -725,7 +724,7 @@ bool wined3d_driver_info_init(struct wined3d_driver_info *driver_info,
}
else
{
TRACE("OS version %u.%u.\n", os_version.dwMajorVersion, os_version.dwMinorVersion);
TRACE("OS version %lu.%lu.\n", os_version.dwMajorVersion, os_version.dwMinorVersion);
switch (os_version.dwMajorVersion)
{
case 2:
@ -763,7 +762,7 @@ bool wined3d_driver_info_init(struct wined3d_driver_info *driver_info,
{
if (os_version.dwMinorVersion > 3)
{
FIXME("Unhandled OS version %u.%u, reporting Windows 8.1.\n",
FIXME("Unhandled OS version %lu.%lu, reporting Windows 8.1.\n",
os_version.dwMajorVersion, os_version.dwMinorVersion);
}
driver_os_version = 10;
@ -777,7 +776,7 @@ bool wined3d_driver_info_init(struct wined3d_driver_info *driver_info,
break;
default:
FIXME("Unhandled OS version %u.%u, reporting Windows 7.\n",
FIXME("Unhandled OS version %lu.%lu, reporting Windows 7.\n",
os_version.dwMajorVersion, os_version.dwMinorVersion);
driver_os_version = 8;
driver_model = DRIVER_MODEL_NT6X;
@ -1532,7 +1531,7 @@ HRESULT CDECL wined3d_output_get_display_mode(const struct wined3d_output *outpu
*rotation = WINED3D_DISPLAY_ROTATION_270;
break;
default:
FIXME("Unhandled display rotation %#x.\n", m.u1.s2.dmDisplayOrientation);
FIXME("Unhandled display rotation %#lx.\n", m.u1.s2.dmDisplayOrientation);
*rotation = WINED3D_DISPLAY_ROTATION_UNSPECIFIED;
break;
}
@ -1623,7 +1622,7 @@ HRESULT CDECL wined3d_restore_display_modes(struct wined3d *wined3d)
ret = ChangeDisplaySettingsExW(NULL, NULL, NULL, 0, NULL);
if (ret != DISP_CHANGE_SUCCESSFUL)
{
ERR("Failed to restore all outputs to their registry display settings, error %d.\n", ret);
ERR("Failed to restore all outputs to their registry display settings, error %ld.\n", ret);
return WINED3DERR_NOTAVAILABLE;
}
}
@ -2911,7 +2910,7 @@ static HRESULT adapter_no3d_create_device(struct wined3d *wined3d, const struct
if (FAILED(hr = wined3d_device_init(&device_no3d->d, wined3d, adapter->ordinal, device_type, focus_window,
flags, surface_alignment, levels, level_count, adapter->gl_info.supported, device_parent)))
{
WARN("Failed to initialize device, hr %#x.\n", hr);
WARN("Failed to initialize device, hr %#lx.\n", hr);
heap_free(device_no3d);
return hr;
}
@ -3071,7 +3070,7 @@ static HRESULT adapter_no3d_create_swapchain(struct wined3d_device *device,
if (FAILED(hr = wined3d_swapchain_no3d_init(swapchain_no3d, device, desc, state_parent, parent,
parent_ops)))
{
WARN("Failed to initialise swapchain, hr %#x.\n", hr);
WARN("Failed to initialise swapchain, hr %#lx.\n", hr);
heap_free(swapchain_no3d);
return hr;
}
@ -3103,7 +3102,7 @@ static HRESULT adapter_no3d_create_buffer(struct wined3d_device *device,
if (FAILED(hr = wined3d_buffer_no3d_init(buffer_no3d, device, desc, data, parent, parent_ops)))
{
WARN("Failed to initialise buffer, hr %#x.\n", hr);
WARN("Failed to initialise buffer, hr %#lx.\n", hr);
heap_free(buffer_no3d);
return hr;
}
@ -3149,7 +3148,7 @@ static HRESULT adapter_no3d_create_texture(struct wined3d_device *device,
if (FAILED(hr = wined3d_texture_no3d_init(texture_no3d, device, desc,
layer_count, level_count, flags, parent, parent_ops)))
{
WARN("Failed to initialise texture, hr %#x.\n", hr);
WARN("Failed to initialise texture, hr %#lx.\n", hr);
heap_free(texture_no3d);
return hr;
}
@ -3199,7 +3198,7 @@ static HRESULT adapter_no3d_create_rendertarget_view(const struct wined3d_view_d
if (FAILED(hr = wined3d_rendertarget_view_no3d_init(view_no3d, desc, resource, parent, parent_ops)))
{
WARN("Failed to initialise view, hr %#x.\n", hr);
WARN("Failed to initialise view, hr %#lx.\n", hr);
heap_free(view_no3d);
return hr;
}
@ -3421,7 +3420,7 @@ static BOOL wined3d_adapter_create_output(struct wined3d_adapter *adapter, const
if (FAILED(hr = wined3d_output_init(&adapter->outputs[adapter->output_count],
adapter->output_count, adapter, output_name)))
{
ERR("Failed to initialise output %s, hr %#x.\n", wine_dbgstr_w(output_name), hr);
ERR("Failed to initialise output %s, hr %#lx.\n", wine_dbgstr_w(output_name), hr);
return FALSE;
}
@ -3452,11 +3451,11 @@ BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
WARN("Allocating a random LUID.\n");
if (!AllocateLocallyUniqueId(&adapter->luid))
{
ERR("Failed to allocate a LUID, error %#x.\n", GetLastError());
ERR("Failed to allocate a LUID, error %#lx.\n", GetLastError());
return FALSE;
}
}
TRACE("adapter %p LUID %08x:%08x.\n", adapter, adapter->luid.HighPart, adapter->luid.LowPart);
TRACE("adapter %p LUID %08lx:%08lx.\n", adapter, adapter->luid.HighPart, adapter->luid.LowPart);
open_adapter_desc.AdapterLuid = adapter->luid;
if (D3DKMTOpenAdapterFromLuid(&open_adapter_desc))