wined3d: Remove some no longer used wined3d_context fields.

This commit is contained in:
Elizabeth Figura 2024-04-23 17:17:42 -05:00 committed by Alexandre Julliard
parent 7cc688371f
commit abc44d4620

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@ -1906,17 +1906,16 @@ struct wined3d_context
DWORD update_compute_shader_resource_bindings : 1;
DWORD update_unordered_access_view_bindings : 1;
DWORD update_compute_unordered_access_view_bindings : 1;
DWORD update_primitive_type : 1;
DWORD update_patch_vertex_count : 1;
DWORD last_was_rhw : 1; /* True iff last draw_primitive was in xyzrhw mode. */
DWORD last_was_pshader : 1;
DWORD last_was_vshader : 1;
DWORD last_was_diffuse : 1;
DWORD last_was_specular : 1;
DWORD last_was_normal : 1;
DWORD last_was_ffp_blit : 1;
DWORD last_was_blit : 1;
DWORD last_was_ckey : 1;
DWORD last_was_dual_source_blend : 1;
DWORD texShaderBumpMap : 8; /* WINED3D_MAX_FFP_TEXTURES, 8 */
DWORD lowest_disabled_stage : 4; /* Max WINED3D_MAX_FFP_TEXTURES, 8 */
DWORD fixed_function_usage_map : 8; /* WINED3D_MAX_FFP_TEXTURES, 8 */
@ -1927,10 +1926,8 @@ struct wined3d_context
DWORD current : 1;
DWORD destroyed : 1;
DWORD destroy_delayed : 1;
DWORD update_primitive_type : 1;
DWORD update_patch_vertex_count : 1;
DWORD update_multisample_state : 1;
DWORD padding : 14;
DWORD padding : 24;
DWORD clip_distance_mask : 8; /* WINED3D_MAX_CLIP_DISTANCES, 8 */
@ -1940,7 +1937,6 @@ struct wined3d_context
void *shader_backend_data;
void *fragment_pipe_data;
struct wined3d_stream_info stream_info;