d3d11/tests: Add missing ID3D11DeviceContext1_CSSetUnorderedAccessViews.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2021-02-02 16:41:01 +01:00 committed by Alexandre Julliard
parent ccffc06c6d
commit aa2827e8a7

View file

@ -7373,6 +7373,7 @@ static void test_device_context_state(void)
ID3D11DeviceContext1_CSSetSamplers(context, 0, 1, &sampler);
ID3D11DeviceContext1_CSSetShader(context, cs, NULL, 0);
ID3D11DeviceContext1_CSSetShaderResources(context, 0, 1, &srv);
ID3D11DeviceContext1_CSSetUnorderedAccessViews(context, 0, 1, &uav, NULL);
tmp_cb = (ID3D11Buffer *)0xdeadbeef;
ID3D11DeviceContext1_CSGetConstantBuffers(context, 0, 1, &tmp_cb);