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d3d11/tests: Add missing ID3D11DeviceContext1_CSSetUnorderedAccessViews.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -7373,6 +7373,7 @@ static void test_device_context_state(void)
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ID3D11DeviceContext1_CSSetSamplers(context, 0, 1, &sampler);
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ID3D11DeviceContext1_CSSetShader(context, cs, NULL, 0);
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ID3D11DeviceContext1_CSSetShaderResources(context, 0, 1, &srv);
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ID3D11DeviceContext1_CSSetUnorderedAccessViews(context, 0, 1, &uav, NULL);
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tmp_cb = (ID3D11Buffer *)0xdeadbeef;
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ID3D11DeviceContext1_CSGetConstantBuffers(context, 0, 1, &tmp_cb);
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