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wined3d: Avoid using GL-specific types in struct wined3d_stream_info.
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@ -1640,7 +1640,7 @@ struct wined3d_stream_info_element
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{
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{
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const struct wined3d_format *format;
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const struct wined3d_format *format;
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struct wined3d_bo_address data;
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struct wined3d_bo_address data;
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GLsizei stride;
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unsigned int stride;
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unsigned int stream_idx;
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unsigned int stream_idx;
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unsigned int divisor;
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unsigned int divisor;
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bool instanced;
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bool instanced;
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