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d3drm: Implement IDirect3DRMTexture3::{Get,Set}DecalSize().
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@ -69,6 +69,8 @@ struct d3drm_texture
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DWORD max_colors;
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DWORD max_shades;
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BOOL transparency;
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D3DVALUE decal_width;
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D3DVALUE decal_height;
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};
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struct d3drm_frame
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@ -2713,6 +2713,7 @@ static void test_Texture(void)
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LONG decalx, decaly;
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DWORD colors, shades;
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BOOL transparency;
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D3DVALUE width, height;
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D3DRMIMAGE initimg =
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{
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@ -2920,6 +2921,22 @@ static void test_Texture(void)
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hr = IDirect3DRMTexture_SetShades(texture1, 8);
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ok(hr == S_OK, "got %#lx.\n", hr);
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hr = IDirect3DRMTexture_GetDecalSize(texture1, &width, &height);
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ok(hr == S_OK, "Got hr %#lx.\n", hr);
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ok(width == 1.0f, "Got %.8e.\n", width);
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ok(height == 1.0f, "Got %.8e.\n", height);
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hr = IDirect3DRMTexture_SetDecalSize(texture1, 8.0f, 7.0f);
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ok(hr == S_OK, "Got hr %#lx.\n", hr);
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hr = IDirect3DRMTexture_GetDecalSize(texture1, &width, &height);
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ok(hr == S_OK, "Got hr %#lx.\n", hr);
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ok(width == 8.0f, "Got %.8e.\n", width);
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ok(height == 7.0f, "Got %.8e.\n", height);
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hr = IDirect3DRMTexture_SetDecalSize(texture1, 1.0f, 1.0f);
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ok(hr == S_OK, "got %#lx.\n", hr);
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transparency = IDirect3DRMTexture_GetDecalTransparency(texture1);
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ok(transparency == FALSE, "Got %d.\n", transparency);
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@ -1193,9 +1193,14 @@ static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD
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static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
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{
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FIXME("iface %p, width %.8e, height %.8e stub!\n", iface, width, height);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
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texture->decal_width = width;
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texture->decal_height = height;
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return S_OK;
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}
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static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
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@ -1237,9 +1242,14 @@ static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture
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static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
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{
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FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, width %p, height %p.\n", iface, width, height);
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*width = texture->decal_width;
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*height = texture->decal_height;
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return S_OK;
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}
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static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
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@ -1448,6 +1458,8 @@ HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
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object->max_colors = 8;
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object->max_shades = 16;
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object->transparency = FALSE;
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object->decal_width = 1.0f;
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object->decal_height = 1.0f;
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d3drm_object_init(&object->obj, classname);
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