server: Don't expose the parent window in areas that are now part of the child visible region.

This commit is contained in:
Alexandre Julliard 2007-10-17 17:43:06 +02:00
parent 952c82c271
commit a771c53e27

View file

@ -1303,23 +1303,51 @@ static unsigned int get_window_update_flags( struct window *win, struct window *
}
/* expose a region of a window on its parent */
/* the region is in window coordinates */
static void expose_window( struct window *win, struct region *region )
/* expose the areas revealed by a vis region change on the window parent */
/* returns the region exposed on the window itself (in client coordinates) */
static struct region *expose_window( struct window *win, const rectangle_t *old_window_rect,
struct region *old_vis_rgn )
{
struct window *parent = win;
int offset_x = win->window_rect.left - win->client_rect.left;
int offset_y = win->window_rect.top - win->client_rect.top;
struct region *new_vis_rgn, *exposed_rgn;
if (win->parent && !is_desktop_window(win->parent))
if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return NULL;
if ((exposed_rgn = create_empty_region()))
{
offset_x += win->client_rect.left;
offset_y += win->client_rect.top;
parent = win->parent;
if (subtract_region( exposed_rgn, new_vis_rgn, old_vis_rgn ) && !is_region_empty( exposed_rgn ))
{
/* make it relative to the new client area */
offset_region( exposed_rgn, win->window_rect.left - win->client_rect.left,
win->window_rect.top - win->client_rect.top );
}
else
{
free_region( exposed_rgn );
exposed_rgn = NULL;
}
}
offset_region( region, offset_x, offset_y );
redraw_window( parent, region, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
offset_region( region, -offset_x, -offset_y );
/* make it relative to the old window pos for subtracting */
offset_region( new_vis_rgn, win->window_rect.left - old_window_rect->left,
win->window_rect.top - old_window_rect->top );
if (subtract_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ) && !is_region_empty( new_vis_rgn ))
{
/* make it relative to new client rect again */
int offset_x = old_window_rect->left - win->client_rect.left;
int offset_y = old_window_rect->top - win->client_rect.top;
if (win->parent && !is_desktop_window(win->parent))
{
offset_x += win->client_rect.left;
offset_y += win->client_rect.top;
parent = win->parent;
}
offset_region( new_vis_rgn, offset_x, offset_y );
redraw_window( parent, new_vis_rgn, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
}
free_region( new_vis_rgn );
return exposed_rgn;
}
@ -1329,7 +1357,7 @@ static void set_window_pos( struct window *win, struct window *previous,
const rectangle_t *client_rect, const rectangle_t *visible_rect,
const rectangle_t *valid_rects )
{
struct region *old_vis_rgn = NULL, *new_vis_rgn;
struct region *old_vis_rgn = NULL, *exposed_rgn = NULL;
const rectangle_t old_window_rect = win->window_rect;
const rectangle_t old_visible_rect = win->visible_rect;
const rectangle_t old_client_rect = win->client_rect;
@ -1357,23 +1385,10 @@ static void set_window_pos( struct window *win, struct window *previous,
/* if the window is not visible, everything is easy */
if (!visible) return;
if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW )))
{
free_region( old_vis_rgn );
clear_error(); /* ignore error since the window info has been modified already */
return;
}
/* expose anything revealed by the change */
if (!(swp_flags & SWP_NOREDRAW))
{
offset_region( old_vis_rgn, old_window_rect.left - window_rect->left,
old_window_rect.top - window_rect->top );
if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
expose_window( win, new_vis_rgn );
}
free_region( old_vis_rgn );
exposed_rgn = expose_window( win, &old_window_rect, old_vis_rgn );
if (!(win->style & WS_VISIBLE))
{
@ -1443,19 +1458,28 @@ static void set_window_pos( struct window *win, struct window *previous,
else if (valid_rects)
set_region_rect( tmp, &valid_rects[0] );
set_region_rect( new_vis_rgn, window_rect );
if (subtract_region( tmp, new_vis_rgn, tmp ))
set_region_rect( old_vis_rgn, window_rect );
if (!subtract_region( tmp, old_vis_rgn, tmp )) free_region( tmp );
else
{
if (!is_desktop_window(win))
offset_region( tmp, -client_rect->left, -client_rect->top );
redraw_window( win, tmp, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
if (exposed_rgn)
{
union_region( exposed_rgn, exposed_rgn, tmp );
free_region( tmp );
}
else exposed_rgn = tmp;
}
free_region( tmp );
}
}
if (exposed_rgn)
redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
done:
free_region( new_vis_rgn );
free_region( old_vis_rgn );
if (exposed_rgn) free_region( exposed_rgn );
clear_error(); /* we ignore out of memory errors once the new rects have been set */
}
@ -1463,7 +1487,7 @@ done:
/* set the window region, updating the update region if necessary */
static void set_window_region( struct window *win, struct region *region, int redraw )
{
struct region *old_vis_rgn = NULL, *new_vis_rgn;
struct region *old_vis_rgn = NULL, *exposed_rgn;
/* no need to redraw if window is not visible */
if (redraw && !is_visible( win )) redraw = 0;
@ -1473,12 +1497,11 @@ static void set_window_region( struct window *win, struct region *region, int re
if (win->win_region) free_region( win->win_region );
win->win_region = region;
if (old_vis_rgn && (new_vis_rgn = get_visible_region( win, DCX_WINDOW )))
/* expose anything revealed by the change */
if (old_vis_rgn && ((exposed_rgn = expose_window( win, &win->window_rect, old_vis_rgn ))))
{
/* expose anything revealed by the change */
if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
expose_window( win, new_vis_rgn );
free_region( new_vis_rgn );
redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
free_region( exposed_rgn );
}
if (old_vis_rgn) free_region( old_vis_rgn );