mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
quartz: Handle a crash and race condition that occurs on directsound renderer input pin disconnect.
This commit is contained in:
parent
fb42513a03
commit
a6dbc28bfe
1 changed files with 31 additions and 23 deletions
|
@ -527,7 +527,9 @@ static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
|
|||
|
||||
if (This->threadid) {
|
||||
PostThreadMessageW(This->threadid, WM_APP, 0, 0);
|
||||
LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec);
|
||||
WaitForSingleObject(This->advisethread, INFINITE);
|
||||
EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec);
|
||||
CloseHandle(This->advisethread);
|
||||
}
|
||||
if (This->dsbuffer)
|
||||
|
@ -931,28 +933,26 @@ static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
|
|||
struct dsoundrender_timer *prev = &head, *cur;
|
||||
|
||||
hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime);
|
||||
if (FAILED(hr)) {
|
||||
FIXME("Could not get time: %08x\n", hr);
|
||||
continue;
|
||||
}
|
||||
TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
|
||||
while (prev->next) {
|
||||
cur = prev->next;
|
||||
if (cur->start > curtime) {
|
||||
TRACE("Skipping %p\n", cur);
|
||||
prev = cur;
|
||||
} else if (cur->periodicity) {
|
||||
while (cur->start <= curtime) {
|
||||
cur->start += cur->periodicity;
|
||||
ReleaseSemaphore(cur->handle, 1, NULL);
|
||||
if (SUCCEEDED(hr)) {
|
||||
TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
|
||||
while (prev->next) {
|
||||
cur = prev->next;
|
||||
if (cur->start > curtime) {
|
||||
TRACE("Skipping %p\n", cur);
|
||||
prev = cur;
|
||||
} else if (cur->periodicity) {
|
||||
while (cur->start <= curtime) {
|
||||
cur->start += cur->periodicity;
|
||||
ReleaseSemaphore(cur->handle, 1, NULL);
|
||||
}
|
||||
prev = cur;
|
||||
} else {
|
||||
struct dsoundrender_timer *next = cur->next;
|
||||
TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
|
||||
SetEvent(cur->handle);
|
||||
HeapFree(GetProcessHeap(), 0, cur);
|
||||
prev->next = next;
|
||||
}
|
||||
prev = cur;
|
||||
} else {
|
||||
struct dsoundrender_timer *next = cur->next;
|
||||
TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
|
||||
SetEvent(cur->handle);
|
||||
HeapFree(GetProcessHeap(), 0, cur);
|
||||
prev->next = next;
|
||||
}
|
||||
}
|
||||
if (!head.next)
|
||||
|
@ -1039,9 +1039,17 @@ static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
|
|||
DWORD writepos1, writepos2;
|
||||
EnterCriticalSection(&This->renderer.filter.csFilter);
|
||||
DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
|
||||
*pTime = This->play_time + time_from_pos(This, This->last_playpos);
|
||||
if (This->renderer.pInputPin && This->renderer.pInputPin->pin.mtCurrent.pbFormat)
|
||||
{
|
||||
*pTime = This->play_time + time_from_pos(This, This->last_playpos);
|
||||
hr = S_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERR("pInputPin Disconncted\n");
|
||||
hr = E_FAIL;
|
||||
}
|
||||
LeaveCriticalSection(&This->renderer.filter.csFilter);
|
||||
hr = S_OK;
|
||||
}
|
||||
if (FAILED(hr))
|
||||
WARN("Could not get reference time (%x)!\n", hr);
|
||||
|
|
Loading…
Reference in a new issue