From a6a38bb2591865248a2240cb0bb01c3b35227b4f Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 15 Apr 2013 08:14:54 +0200 Subject: [PATCH] d3drm: Avoid LPD3DRMPMESHLOADSTATUS. --- include/d3drmobj.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/d3drmobj.h b/include/d3drmobj.h index 47e4d48c5ab..ea091860c38 100644 --- a/include/d3drmobj.h +++ b/include/d3drmobj.h @@ -2021,7 +2021,7 @@ DECLARE_INTERFACE_(IDirect3DRMProgressiveMesh,IDirect3DRMVisual) /*** IDirect3DRMProgressiveMesh methods ***/ STDMETHOD(Load) (THIS_ LPVOID pObjLocation, LPVOID pObjId, D3DRMLOADOPTIONS dloLoadflags, D3DRMLOADTEXTURECALLBACK pCallback, LPVOID lpArg) PURE; - STDMETHOD(GetLoadStatus) (THIS_ LPD3DRMPMESHLOADSTATUS pStatus) PURE; + STDMETHOD(GetLoadStatus) (THIS_ D3DRMPMESHLOADSTATUS *status) PURE; STDMETHOD(SetMinRenderDetail) (THIS_ D3DVALUE d3dVal) PURE; STDMETHOD(Abort) (THIS_ DWORD flags) PURE; STDMETHOD(GetFaceDetail) (THIS_ LPDWORD pCount) PURE;