winevulkan: Implement vkEnumeratePhysicalDevices.

Signed-off-by: Roderick Colenbrander <thunderbird2k@gmail.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Roderick Colenbrander 2018-03-06 17:28:48 +01:00 committed by Alexandre Julliard
parent 9713e0e74d
commit a553e88fba
5 changed files with 141 additions and 7 deletions

View file

@ -90,6 +90,7 @@ FUNCTION_OVERRIDES = {
# Instance functions
"vkDestroyInstance" : {"dispatch" : True, "driver" : True, "thunk" : False },
"vkEnumeratePhysicalDevices" : {"dispatch" : True, "driver" : False, "thunk" : False},
}

View file

@ -58,6 +58,69 @@ static BOOL wine_vk_init(void)
return TRUE;
}
/* Helper function which stores wrapped physical devices in the instance object. */
static VkResult wine_vk_instance_load_physical_devices(struct VkInstance_T *instance)
{
VkResult res;
struct VkPhysicalDevice_T **tmp_phys_devs = NULL;
uint32_t num_phys_devs = 0;
unsigned int i;
res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &num_phys_devs, NULL);
if (res != VK_SUCCESS)
{
ERR("Failed to enumerate physical devices, res=%d\n", res);
return res;
}
/* Don't bother with any of the rest if the system just lacks devices. */
if (num_phys_devs == 0)
return VK_SUCCESS;
tmp_phys_devs = heap_calloc(num_phys_devs, sizeof(*tmp_phys_devs));
if (!tmp_phys_devs)
return VK_ERROR_OUT_OF_HOST_MEMORY;
res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &num_phys_devs, tmp_phys_devs);
if (res != VK_SUCCESS)
goto err;
instance->phys_devs = heap_calloc(num_phys_devs, sizeof(*instance->phys_devs));
if (!instance->phys_devs)
{
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto err;
}
/* Wrap each native physical device handle into a dispatchable object for the ICD loader. */
for (i = 0; i < num_phys_devs; i++)
{
struct VkPhysicalDevice_T *phys_dev = heap_alloc(sizeof(*phys_dev));
if (!phys_dev)
{
ERR("Unable to allocate memory for physical device!\n");
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto err;
}
phys_dev->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
phys_dev->instance = instance;
phys_dev->phys_dev = tmp_phys_devs[i];
instance->phys_devs[i] = phys_dev;
instance->num_phys_devs = i + 1;
}
instance->num_phys_devs = num_phys_devs;
heap_free(tmp_phys_devs);
return VK_SUCCESS;
err:
heap_free(tmp_phys_devs);
return res;
}
/* Helper function used for freeing an instance structure. This function supports full
* and partial object cleanups and can thus be used for vkCreateInstance failures.
*/
@ -66,6 +129,17 @@ static void wine_vk_instance_free(struct VkInstance_T *instance)
if (!instance)
return;
if (instance->phys_devs)
{
unsigned int i;
for (i = 0; i < instance->num_phys_devs; i++)
{
heap_free(&instance->phys_devs[i]);
}
heap_free(instance->phys_devs);
}
if (instance->instance)
vk_funcs->p_vkDestroyInstance(instance->instance, NULL /* allocator */);
@ -83,7 +157,7 @@ static VkResult WINAPI wine_vkCreateInstance(const VkInstanceCreateInfo *create_
if (allocator)
FIXME("Support for allocation callbacks not implemented yet\n");
object = heap_alloc(sizeof(*object));
object = heap_alloc_zero(sizeof(*object));
if (!object)
{
ERR("Failed to allocate memory for instance\n");
@ -108,6 +182,18 @@ static VkResult WINAPI wine_vkCreateInstance(const VkInstanceCreateInfo *create_
ALL_VK_INSTANCE_FUNCS()
#undef USE_VK_FUNC
/* Cache physical devices for vkEnumeratePhysicalDevices within the instance as
* each vkPhysicalDevice is a dispatchable object, which means we need to wrap
* the native physical device and present those the application.
* Cleanup happens as part of wine_vkDestroyInstance.
*/
res = wine_vk_instance_load_physical_devices(object);
if (res != VK_SUCCESS)
{
ERR("Failed to cache physical devices, res=%d\n", res);
goto err;
}
*instance = object;
TRACE("Done, instance=%p native_instance=%p\n", object, object->instance);
return VK_SUCCESS;
@ -134,6 +220,44 @@ static VkResult WINAPI wine_vkEnumerateInstanceExtensionProperties(const char *l
return vk_funcs->p_vkEnumerateInstanceExtensionProperties(layer_name, count, properties);
}
VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *device_count,
VkPhysicalDevice *devices)
{
VkResult res;
unsigned int i, num_copies;
TRACE("%p %p %p\n", instance, device_count, devices);
if (!devices)
{
*device_count = instance->num_phys_devs;
return VK_SUCCESS;
}
if (*device_count < instance->num_phys_devs)
{
/* Incomplete is a type of success used to signal the application
* that not all devices got copied.
*/
num_copies = *device_count;
res = VK_INCOMPLETE;
}
else
{
num_copies = instance->num_phys_devs;
res = VK_SUCCESS;
}
for (i = 0; i < num_copies; i++)
{
devices[i] = instance->phys_devs[i];
}
*device_count = num_copies;
TRACE("Returning %u devices\n", *device_count);
return res;
}
static PFN_vkVoidFunction WINAPI wine_vkGetInstanceProcAddr(VkInstance instance, const char *name)
{
void *func;

View file

@ -52,7 +52,21 @@ struct VkInstance_T
{
struct wine_vk_base base;
struct vulkan_instance_funcs funcs;
/* We cache devices as we need to wrap them as they are
* dispatchable objects.
*/
uint32_t num_phys_devs;
struct VkPhysicalDevice_T **phys_devs;
VkInstance instance; /* native instance */
};
struct VkPhysicalDevice_T
{
struct wine_vk_base base;
struct VkInstance_T *instance; /* parent */
VkPhysicalDevice phys_dev; /* native physical device */
};
#endif /* __WINE_VULKAN_PRIVATE_H */

View file

@ -28,12 +28,6 @@ static VkResult WINAPI wine_vkEnumerateDeviceLayerProperties(VkPhysicalDevice ph
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
static VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices)
{
FIXME("stub: %p, %p, %p\n", instance, pPhysicalDeviceCount, pPhysicalDevices);
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
static void WINAPI wine_vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures)
{
FIXME("stub: %p, %p\n", physicalDevice, pFeatures);

View file

@ -8,6 +8,7 @@ void *wine_vk_get_instance_proc_addr(const char *name) DECLSPEC_HIDDEN;
/* Functions for which we have custom implementations outside of the thunks. */
void WINAPI wine_vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *pAllocator) DECLSPEC_HIDDEN;
VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount, VkPhysicalDevice *pPhysicalDevices) DECLSPEC_HIDDEN;
/* For use by vkInstance and children */
struct vulkan_instance_funcs