wined3d: Enable all bump mapping formats.

This commit is contained in:
Stefan Dösinger 2006-07-25 21:10:01 +02:00 committed by Alexandre Julliard
parent f6b88b93ad
commit a5142837c6

View file

@ -1540,16 +1540,13 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
*/
case WINED3DFMT_V8U8:
case WINED3DFMT_V16U16:
WARN_(d3d_caps)("[Not supported, but pretended to do]\n");
return WINED3D_OK;
case WINED3DFMT_L6V5U5:
case WINED3DFMT_X8L8V8U8:
case WINED3DFMT_Q8W8V8U8:
case WINED3DFMT_W11V11U10:
case WINED3DFMT_A2W10V10U10:
TRACE_(d3d_caps)("[FAILED]\n");
return D3DERR_NOTAVAILABLE;
WARN_(d3d_caps)("[Not supported, but pretended to do]\n");
return WINED3D_OK;
/*****
* DXTN Formats: Handled above