diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index a10f40d80b4..819d9490451 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -8879,7 +8879,6 @@ static void test_draw_depth_only(void) check_texture_float(texture, 0.5f, 1); ID3D10Device_ClearDepthStencilView(device, dsv, D3D10_CLEAR_DEPTH, 1.0f, 0); - depth.x = 0.1f; for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j)