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ddraw: Test for IDirect3DTexture_Load of Texture into itself.
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@ -1445,6 +1445,10 @@ static void TextureLoadTest(void)
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goto cleanup;
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}
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/* test load of Texture to Texture */
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hr = IDirect3DTexture_Load(Texture, Texture);
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ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr);
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/* test Load when both textures have no palette */
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hr = IDirect3DTexture_Load(Texture2, Texture);
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ok(hr == DD_OK, "IDirect3DTexture_Load returned %08x\n", hr);
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