wined3d: Make the surface parameter to d3dfmt_get_conv() const.

This commit is contained in:
Henri Verbeet 2011-07-07 21:01:39 +02:00 committed by Alexandre Julliard
parent aa55404682
commit a26c5f9b13
2 changed files with 3 additions and 3 deletions

View file

@ -4131,11 +4131,11 @@ static void flush_to_framebuffer_drawpixels(struct wined3d_surface *surface,
context_release(context);
}
HRESULT d3dfmt_get_conv(struct wined3d_surface *surface, BOOL need_alpha_ck,
HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck,
BOOL use_texturing, struct wined3d_format *format, CONVERT_TYPES *convert)
{
BOOL colorkey_active = need_alpha_ck && (surface->CKeyFlags & WINEDDSD_CKSRCBLT);
struct wined3d_device *device = surface->resource.device;
const struct wined3d_device *device = surface->resource.device;
const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
BOOL blit_supported = FALSE;

View file

@ -2159,7 +2159,7 @@ typedef enum {
CONVERT_RGB32_888
} CONVERT_TYPES;
HRESULT d3dfmt_get_conv(struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing,
HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing,
struct wined3d_format *format, CONVERT_TYPES *convert) DECLSPEC_HIDDEN;
void d3dfmt_p8_init_palette(struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey) DECLSPEC_HIDDEN;