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ws2_32/tests: Show that the last WSACleanup must destroy sockets.
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@ -1027,6 +1027,8 @@ static void test_WithWSAStartup(void)
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WORD version = MAKEWORD( 2, 2 );
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INT res;
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LPVOID ptr;
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SOCKET src, dst;
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DWORD error;
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res = WSAStartup( version, &data );
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ok(res == 0, "WSAStartup() failed unexpectedly: %d\n", res);
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@ -1034,6 +1036,31 @@ static void test_WithWSAStartup(void)
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ptr = gethostbyname("localhost");
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ok(ptr != NULL, "gethostbyname() failed unexpectedly: %d\n", WSAGetLastError());
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ok(!tcp_socketpair(&src, &dst), "creating socket pair failed\n");
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res = send(src, "TEST", 4, 0);
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ok(res == 4, "send failed with error %d\n", WSAGetLastError());
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WSACleanup();
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res = WSAStartup( version, &data );
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ok(res == 0, "WSAStartup() failed unexpectedly: %d\n", res);
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/* show that sockets are destroyed automatically after WSACleanup */
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todo_wine {
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SetLastError(0xdeadbeef);
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res = send(src, "TEST", 4, 0);
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error = WSAGetLastError();
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ok(res == SOCKET_ERROR, "send should have failed\n");
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ok(error == WSAENOTSOCK, "expected 10038, got %d\n", error);
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SetLastError(0xdeadbeef);
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res = closesocket(dst);
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error = WSAGetLastError();
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ok(res == SOCKET_ERROR, "closesocket should have failed\n");
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ok(error == WSAENOTSOCK, "expected 10038, got %d\n", error);
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}
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WSACleanup();
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}
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