mirror of
git://source.winehq.org/git/wine.git
synced 2024-07-21 17:04:09 +00:00
d3dx9: Add a stubbed D3DXDeclaratorFromFVF.
This commit is contained in:
parent
26e93215a4
commit
a1945388f5
|
@ -118,7 +118,7 @@
|
||||||
@ stub D3DXCreateVolumeTextureFromResourceExW
|
@ stub D3DXCreateVolumeTextureFromResourceExW
|
||||||
@ stub D3DXCreateVolumeTextureFromResourceW
|
@ stub D3DXCreateVolumeTextureFromResourceW
|
||||||
@ stdcall D3DXDebugMute(long)
|
@ stdcall D3DXDebugMute(long)
|
||||||
@ stub D3DXDeclaratorFromFVF
|
@ stdcall D3DXDeclaratorFromFVF(long ptr)
|
||||||
@ stub D3DXDisassembleEffect
|
@ stub D3DXDisassembleEffect
|
||||||
@ stub D3DXDisassembleShader
|
@ stub D3DXDisassembleShader
|
||||||
@ stub D3DXFileCreate
|
@ stub D3DXFileCreate
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
* Mesh operations specific to D3DX9.
|
* Mesh operations specific to D3DX9.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2009 David Adam
|
* Copyright (C) 2009 David Adam
|
||||||
|
* Copyright (C) 2010 Tony Wasserka
|
||||||
*
|
*
|
||||||
* This library is free software; you can redistribute it and/or
|
* This library is free software; you can redistribute it and/or
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
@ -166,6 +167,16 @@ HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3* pfirstposition, DWOR
|
||||||
return D3D_OK;
|
return D3D_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* D3DXDeclaratorFromFVF
|
||||||
|
*/
|
||||||
|
HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 Declaration[MAX_FVF_DECL_SIZE])
|
||||||
|
{
|
||||||
|
FIXME("(%d, %p): stub\n", fvf, Declaration);
|
||||||
|
|
||||||
|
return E_NOTIMPL;
|
||||||
|
}
|
||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
* D3DXGetFVFVertexSize
|
* D3DXGetFVFVertexSize
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (C) 2009 David Adam
|
* Copyright (C) 2009 David Adam
|
||||||
|
* Copyright (C) 2010 Tony Wasserka
|
||||||
*
|
*
|
||||||
* This library is free software; you can redistribute it and/or
|
* This library is free software; you can redistribute it and/or
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
@ -130,6 +131,7 @@ BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST
|
||||||
BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *);
|
BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *);
|
||||||
HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *);
|
HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *);
|
||||||
HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *);
|
HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *);
|
||||||
|
HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]);
|
||||||
BOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *);
|
BOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
Loading…
Reference in a new issue