d3d8/tests: Support creating a device with the specified adapter.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2020-03-17 16:45:15 +08:00 committed by Alexandre Julliard
parent 32b23dd114
commit 9ffd2e1f23

View file

@ -41,6 +41,7 @@ struct vec3
struct device_desc
{
unsigned int adapter_ordinal;
HWND device_window;
unsigned int width;
unsigned int height;
@ -109,9 +110,11 @@ static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER8 *identifier)
static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc)
{
D3DPRESENT_PARAMETERS present_parameters = {0};
unsigned int adapter_ordinal;
IDirect3DDevice8 *device;
DWORD behavior_flags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
adapter_ordinal = D3DADAPTER_DEFAULT;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
@ -123,6 +126,7 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons
if (desc)
{
adapter_ordinal = desc->adapter_ordinal;
present_parameters.BackBufferWidth = desc->width;
present_parameters.BackBufferHeight = desc->height;
present_parameters.hDeviceWindow = desc->device_window;
@ -135,12 +139,12 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons
behavior_flags |= D3DCREATE_FPU_PRESERVE;
}
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window,
behavior_flags, &present_parameters, &device)))
return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window,
behavior_flags, &present_parameters, &device)))
return device;
@ -148,7 +152,7 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons
return NULL;
behavior_flags ^= (D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING);
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window,
behavior_flags, &present_parameters, &device)))
return device;
@ -1390,6 +1394,7 @@ static void test_reset(void)
i = 0;
if (modes[i].w == orig_width && modes[i].h == orig_height) ++i;
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.width = modes[i].w;
device_desc.height = modes[i].h;
device_desc.device_window = window;
@ -2905,6 +2910,7 @@ static void test_wndproc(void)
expect_messages = create_messages;
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = device_window;
device_desc.width = d3d_width;
device_desc.height = d3d_height;
@ -3311,6 +3317,7 @@ static void test_wndproc_windowed(void)
filter_messages = focus_window;
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = device_window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
@ -3543,6 +3550,7 @@ static void test_fpu_setup(void)
hr = IDirect3D8_GetAdapterDisplayMode(d3d8, D3DADAPTER_DEFAULT, &d3ddm);
ok(SUCCEEDED(hr), "GetAdapterDisplayMode failed, hr %#x.\n", hr);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = window;
device_desc.width = 640;
device_desc.height = 480;
@ -3772,6 +3780,7 @@ static void test_window_style(void)
SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
GetWindowRect(focus_window, &focus_rect);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = device_window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
@ -4074,6 +4083,7 @@ static void test_mode_change(void)
SetRect(&d3d_rect, 0, 0, d3d_width, d3d_height);
GetWindowRect(focus_window, &focus_rect);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = device_window;
device_desc.width = d3d_width;
device_desc.height = d3d_height;
@ -4129,6 +4139,7 @@ static void test_mode_change(void)
/* The mode restore also happens when the device was created at the original screen size. */
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = device_window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
@ -4188,6 +4199,7 @@ static void test_device_window_reset(void)
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = NULL;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
@ -6222,6 +6234,7 @@ static void test_pinned_buffers(void)
for (test = 0; test < ARRAY_SIZE(tests); ++test)
{
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = window;
device_desc.width = 640;
device_desc.height = 480;
@ -7823,6 +7836,7 @@ static void test_lost_device(void)
ok(!!d3d, "Failed to create a D3D object.\n");
hr = IDirect3D8_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = window;
device_desc.width = registry_mode.dmPelsWidth;
device_desc.height = registry_mode.dmPelsHeight;
@ -8666,6 +8680,7 @@ static void test_lockable_backbuffer(void)
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.width = 640;
device_desc.height = 480;
device_desc.device_window = window;
@ -8709,6 +8724,7 @@ static void test_clip_planes_limits(void)
for (i = 0; i < ARRAY_SIZE(device_flags); ++i)
{
desc.adapter_ordinal = D3DADAPTER_DEFAULT;
desc.device_window = window;
desc.width = 640;
desc.height = 480;
@ -9086,6 +9102,7 @@ static void test_resource_access(void)
ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
warp = adapter_is_warp(&identifier);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = window;
device_desc.width = 16;
device_desc.height = 16;
@ -9734,6 +9751,7 @@ static void test_get_display_mode(void)
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
desc.adapter_ordinal = D3DADAPTER_DEFAULT;
desc.device_window = window;
desc.width = 640;
desc.height = 480;