d2d1/tests: Add tests for effect register.

Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ziqing Hui 2022-05-23 11:44:21 +08:00 committed by Alexandre Julliard
parent 509877743e
commit 9e034dc103

View file

@ -21,6 +21,7 @@
#include <math.h>
#include <float.h>
#include "d2d1_3.h"
#include "d2d1effectauthor.h"
#include "d3d11.h"
#include "wincrypt.h"
#include "wine/test.h"
@ -29,6 +30,62 @@
#include "wincodec.h"
#include "wine/heap.h"
DEFINE_GUID(CLSID_TestEffect, 0xb9ee12e9,0x32d9,0xe659,0xac,0x61,0x2d,0x7c,0xea,0x69,0x28,0x78);
static const WCHAR *effect_xml_a =
L"<?xml version='1.0'?> \
<Effect> \
<Property name='DisplayName' type='string' value='TestEffect'/> \
<Property name='Author' type='string' value='The Wine Project'/> \
<Property name='Category' type='string' value='Test'/> \
<Property name='Description' type='string' value='Test effect.'/> \
<Inputs> \
<Input name='Source'/> \
</Inputs> \
<Property name='Integer' type='uint32'> \
<Property name='DisplayName' type='string' value='Integer'/> \
<Property name='Min' type='uint32' value='0'/> \
<Property name='Max' type='uint32' value='100'/> \
<Property name='Default' type='uint32' value='10'/> \
</Property> \
</Effect> \
";
static const WCHAR *effect_xml_b =
L"<?xml version='1.0'?> \
<Effect> \
<Property name='DisplayName' type='string' value='TestEffect'/> \
<Property name='Author' type='string' value='The Wine Project'/> \
<Property name='Category' type='string' value='Test'/> \
<Property name='Description' type='string' value='Test effect.'/> \
<Inputs> \
<Input name='Source'/> \
</Inputs> \
<Property name='Context' type='iunknown'> \
<Property name='DisplayName' type='string' value='Context'/> \
</Property> \
</Effect> \
";
static const WCHAR *effect_xml_c =
L"<?xml version='1.0'?> \
<Effect> \
<Property name='DisplayName' type='string' value='TestEffect'/> \
<Property name='Author' type='string' value='The Wine Project'/> \
<Property name='Category' type='string' value='Test'/> \
<Property name='Description' type='string' value='Test effect.'/> \
<Inputs> \
<Input name='Source'/> \
</Inputs> \
<Property name='Context' type='iunknown'> \
<Property name='DisplayName' type='string' value='Context'/> \
</Property> \
<Property name='Integer' type='uint32'> \
<Property name='DisplayName' type='string' value='Integer'/> \
</Property> \
</Effect> \
";
static HRESULT (WINAPI *pD2D1CreateDevice)(IDXGIDevice *dxgi_device,
const D2D1_CREATION_PROPERTIES *properties, ID2D1Device **device);
static void (WINAPI *pD2D1SinCos)(float angle, float *s, float *c);
@ -118,6 +175,14 @@ struct expected_geometry_figure
const struct geometry_segment *segments;
};
struct effect_impl
{
ID2D1EffectImpl ID2D1EffectImpl_iface;
LONG refcount;
UINT integer;
ID2D1EffectContext *effect_context;
};
static void queue_d3d1x_test(void (*test)(BOOL d3d11), BOOL d3d11)
{
if (mt_test_count >= mt_tests_size)
@ -10296,6 +10361,241 @@ static void test_effect(BOOL d3d11)
release_test_context(&ctx);
}
static inline struct effect_impl *impl_from_ID2D1EffectImpl(ID2D1EffectImpl *iface)
{
return CONTAINING_RECORD(iface, struct effect_impl, ID2D1EffectImpl_iface);
}
static HRESULT STDMETHODCALLTYPE effect_impl_QueryInterface(ID2D1EffectImpl *iface, REFIID iid, void **out)
{
if (IsEqualGUID(iid, &IID_ID2D1EffectImpl)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1EffectImpl_AddRef(iface);
*out = iface;
return S_OK;
}
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE effect_impl_AddRef(ID2D1EffectImpl *iface)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl(iface);
ULONG refcount = InterlockedIncrement(&effect_impl->refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE effect_impl_Release(ID2D1EffectImpl *iface)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl(iface);
ULONG refcount = InterlockedDecrement(&effect_impl->refcount);
if (!refcount)
{
if (effect_impl->effect_context)
ID2D1EffectContext_Release(effect_impl->effect_context);
heap_free(effect_impl);
}
return refcount;
}
static HRESULT STDMETHODCALLTYPE effect_impl_Initialize(ID2D1EffectImpl *iface,
ID2D1EffectContext *context,ID2D1TransformGraph *graph)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl(iface);
ID2D1EffectContext_AddRef(effect_impl->effect_context = context);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE effect_impl_PrepareForRender(ID2D1EffectImpl *iface, D2D1_CHANGE_TYPE type)
{
return S_OK;
}
static HRESULT STDMETHODCALLTYPE effect_impl_SetGraph(ID2D1EffectImpl *iface, ID2D1TransformGraph *graph)
{
return E_NOTIMPL;
}
static const ID2D1EffectImplVtbl effect_impl_vtbl =
{
effect_impl_QueryInterface,
effect_impl_AddRef,
effect_impl_Release,
effect_impl_Initialize,
effect_impl_PrepareForRender,
effect_impl_SetGraph,
};
static HRESULT STDMETHODCALLTYPE effect_impl_create(IUnknown **effect_impl)
{
struct effect_impl *object;
if (!(object = heap_alloc(sizeof(*object))))
return E_OUTOFMEMORY;
object->ID2D1EffectImpl_iface.lpVtbl = &effect_impl_vtbl;
object->refcount = 1;
object->integer = 0;
object->effect_context = NULL;
*effect_impl = (IUnknown *)&object->ID2D1EffectImpl_iface;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE effect_impl_set_integer(IUnknown *iface, const BYTE *data, UINT32 data_size)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl((ID2D1EffectImpl *)iface);
if (!data || data_size != sizeof(effect_impl->integer))
return E_INVALIDARG;
effect_impl->integer = *((UINT *)data);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE effect_impl_get_integer(const IUnknown *iface,
BYTE *data, UINT32 data_size, UINT32 *actual_size)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl((ID2D1EffectImpl *)iface);
if (!data || data_size != sizeof(effect_impl->integer))
return E_INVALIDARG;
*((UINT *)data) = effect_impl->integer;
if (actual_size)
*actual_size = sizeof(effect_impl->integer);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE effect_impl_get_context(const IUnknown *iface,
BYTE *data, UINT32 data_size, UINT32 *actual_size)
{
struct effect_impl *effect_impl = impl_from_ID2D1EffectImpl((ID2D1EffectImpl *)iface);
if (!data || data_size != sizeof(effect_impl->effect_context))
return E_INVALIDARG;
*((ID2D1EffectContext **)data) = effect_impl->effect_context;
if (actual_size)
*actual_size = sizeof(effect_impl->effect_context);
return S_OK;
}
static void test_effect_register(BOOL d3d11)
{
struct d2d1_test_context ctx;
ID2D1Factory1 *factory;
unsigned int i;
HRESULT hr;
const D2D1_PROPERTY_BINDING binding[] =
{
{L"Integer", effect_impl_set_integer, effect_impl_get_integer},
{L"Context", NULL, effect_impl_get_context},
{L"Integer", NULL, effect_impl_get_integer},
{L"Integer", effect_impl_set_integer, NULL},
{L"Integer", NULL, NULL},
{L"DeadBeef", effect_impl_set_integer, effect_impl_get_integer},
};
const struct binding_test
{
const D2D1_PROPERTY_BINDING *binding;
UINT32 binding_count;
const WCHAR *effect_xml;
HRESULT hr;
}
binding_tests[] =
{
{NULL, 0, effect_xml_a, S_OK},
{NULL, 0, effect_xml_b, S_OK},
{binding, 1, effect_xml_a, S_OK},
{binding, 1, effect_xml_b, D2DERR_INVALID_PROPERTY},
{binding + 1, 1, effect_xml_b, S_OK},
{binding + 2, 1, effect_xml_a, S_OK},
{binding + 3, 1, effect_xml_a, S_OK},
{binding + 4, 1, effect_xml_a, S_OK},
{binding + 5, 1, effect_xml_a, D2DERR_INVALID_PROPERTY},
{binding, 2, effect_xml_a, D2DERR_INVALID_PROPERTY},
{binding, 2, effect_xml_b, D2DERR_INVALID_PROPERTY},
{binding, 2, effect_xml_c, S_OK},
};
if (!init_test_context(&ctx, d3d11))
return;
if (!(factory = create_factory(&IID_ID2D1Factory1, NULL)))
{
win_skip("ID2D1Factory1 is not supported.\n");
release_test_context(&ctx);
return;
}
/* Register effect once */
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
effect_xml_a, NULL, 0, effect_impl_create);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == D2DERR_EFFECT_IS_NOT_REGISTERED, "Got unexpected hr %#lx.\n", hr);
/* Register effect multiple times */
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
effect_xml_a, NULL, 0, effect_impl_create);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
effect_xml_a, NULL, 0, effect_impl_create);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == D2DERR_EFFECT_IS_NOT_REGISTERED, "Got unexpected hr %#lx.\n", hr);
/* Register effect multiple times with different xml */
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
effect_xml_a, NULL, 0, effect_impl_create);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
effect_xml_b, NULL, 0, effect_impl_create);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
/* Register effect with property binding */
for (i = 0; i < ARRAY_SIZE(binding_tests); ++i)
{
const struct binding_test *test = &binding_tests[i];
winetest_push_context("Test %u", i);
hr = ID2D1Factory1_RegisterEffectFromString(factory, &CLSID_TestEffect,
test->effect_xml, test->binding, test->binding_count, effect_impl_create);
todo_wine_if(test->hr != S_OK)
ok(hr == test->hr, "Got unexpected hr %#lx, expected %#lx.\n", hr, test->hr);
ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect);
winetest_pop_context();
}
/* Unregister builtin effect */
hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_D2D1Composite);
todo_wine ok(hr == D2DERR_EFFECT_IS_NOT_REGISTERED, "Got unexpected hr %#lx.\n", hr);
ID2D1Factory1_Release(factory);
release_test_context(&ctx);
}
static void test_effect_2d_affine(BOOL d3d11)
{
D2D1_MATRIX_3X2_F rotate, scale, skew;
@ -11088,6 +11388,7 @@ START_TEST(d2d1)
queue_d3d10_test(test_colour_space);
queue_test(test_geometry_group);
queue_test(test_mt_factory);
queue_test(test_effect_register);
queue_test(test_effect);
queue_test(test_effect_2d_affine);
queue_test(test_effect_crop);