d3d12/tests: Don't check the refcount after releasing the dxgi adapter.

The refcount is >= 1 on Windows 10 1709 and 1809 but 0 on more recent
versions. So its value is not really important.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54299
This commit is contained in:
Francois Gouget 2023-01-13 16:07:49 +01:00 committed by Alexandre Julliard
parent aabdb15458
commit 9b38ae997f

View file

@ -884,8 +884,7 @@ static void test_create_device(void)
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
hr = D3D12CreateDevice((IUnknown *)adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
refcount = IDXGIAdapter_Release(adapter);
ok(refcount >= 1, "Got unexpected refcount %lu.\n", refcount);
IDXGIAdapter_Release(adapter);
adapter = NULL;
luid = ID3D12Device_GetAdapterLuid(device);