From 989a6435878304f7f1e3b783ce3aca70e66f754e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 17 Nov 2011 20:11:37 +0100 Subject: [PATCH] d3d10: Implement D3D10StateBlockMaskUnion(). --- dlls/d3d10/d3d10.spec | 2 +- dlls/d3d10/stateblock.c | 23 +++++++++++++++++++++++ dlls/d3d10/tests/device.c | 11 +++++++++++ include/d3d10effect.h | 2 ++ 4 files changed, 37 insertions(+), 1 deletion(-) diff --git a/dlls/d3d10/d3d10.spec b/dlls/d3d10/d3d10.spec index 42996a88e8a..d1b2b9836b9 100644 --- a/dlls/d3d10/d3d10.spec +++ b/dlls/d3d10/d3d10.spec @@ -26,4 +26,4 @@ @ stdcall D3D10StateBlockMaskEnableCapture(ptr long long long) @ stdcall D3D10StateBlockMaskGetSetting(ptr long long) @ stdcall D3D10StateBlockMaskIntersect(ptr ptr ptr) -@ stub D3D10StateBlockMaskUnion +@ stdcall D3D10StateBlockMaskUnion(ptr ptr ptr) diff --git a/dlls/d3d10/stateblock.c b/dlls/d3d10/stateblock.c index 67ccae7e01c..ef6fe3f8e20 100644 --- a/dlls/d3d10/stateblock.c +++ b/dlls/d3d10/stateblock.c @@ -508,3 +508,26 @@ HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x, return S_OK; } + +HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x, + D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result) +{ + UINT count = sizeof(*result) / sizeof(DWORD); + UINT i; + + TRACE("mask_x %p, mask_y %p, result %p.\n", mask_x, mask_y, result); + + if (!mask_x || !mask_y || !result) + return E_INVALIDARG; + + for (i = 0; i < count; ++i) + { + ((DWORD *)result)[i] = ((DWORD *)mask_x)[i] | ((DWORD *)mask_y)[i]; + } + for (i = count * sizeof(DWORD); i < sizeof(*result); ++i) + { + ((BYTE *)result)[i] = ((BYTE *)mask_x)[i] | ((BYTE *)mask_y)[i]; + } + + return S_OK; +} diff --git a/dlls/d3d10/tests/device.c b/dlls/d3d10/tests/device.c index 2ce0b2a4a2c..9ad742f32cd 100644 --- a/dlls/d3d10/tests/device.c +++ b/dlls/d3d10/tests/device.c @@ -128,6 +128,17 @@ static void test_stateblock_mask(void) hr = D3D10StateBlockMaskIntersect(&mask_x, &mask_y, NULL); ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr); + hr = D3D10StateBlockMaskUnion(&mask_x, &mask_y, &result); + ok(SUCCEEDED(hr), "D3D10StateBlockMaskUnion failed, hr %#x.\n", hr); + ok(result.VS == 0x77, "Got unexpected result.VS %#x.\n", result.VS); + ok(result.Predication == 0xbb, "Got unexpected result.Predication %#x.\n", result.Predication); + hr = D3D10StateBlockMaskUnion(NULL, &mask_y, &result); + ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr); + hr = D3D10StateBlockMaskUnion(&mask_x, NULL, &result); + ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr); + hr = D3D10StateBlockMaskUnion(&mask_x, &mask_y, NULL); + ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr); + memset(&result, 0xff, sizeof(result)); hr = D3D10StateBlockMaskDisableAll(&result); ok(SUCCEEDED(hr), "D3D10StateBlockMaskDisableAll failed, hr %#x.\n", hr); diff --git a/include/d3d10effect.h b/include/d3d10effect.h index 6db61d3961e..5dbf31b8364 100644 --- a/include/d3d10effect.h +++ b/include/d3d10effect.h @@ -844,6 +844,8 @@ BOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask, D3D10_DEVICE_STATE_TYPES state_type, UINT idx); HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x, D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); +HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x, + D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); #ifdef __cplusplus }