wined3d: Make some variables static.

This commit is contained in:
Henri Verbeet 2009-09-11 19:01:18 +02:00 committed by Alexandre Julliard
parent e02f7b2062
commit 9880cd7504
3 changed files with 4 additions and 4 deletions

View file

@ -4442,7 +4442,7 @@ static int sig_tree_compare(const void *key, const struct wine_rb_entry *entry)
return compare_sig(key, e->sig);
}
struct wine_rb_functions sig_tree_functions =
static const struct wine_rb_functions sig_tree_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,

View file

@ -789,7 +789,7 @@ struct driver_quirk
const char *description;
};
struct driver_quirk quirk_table[] =
static const struct driver_quirk quirk_table[] =
{
{
match_ati_r300_to_500,

View file

@ -32,7 +32,7 @@ int num_lock = 0;
void (*CDECL wine_tsx11_lock_ptr)(void) = NULL;
void (*CDECL wine_tsx11_unlock_ptr)(void) = NULL;
CRITICAL_SECTION wined3d_cs;
static CRITICAL_SECTION wined3d_cs;
static CRITICAL_SECTION_DEBUG wined3d_cs_debug =
{
0, 0, &wined3d_cs,
@ -40,7 +40,7 @@ static CRITICAL_SECTION_DEBUG wined3d_cs_debug =
&wined3d_cs_debug.ProcessLocksList},
0, 0, {(DWORD_PTR)(__FILE__ ": wined3d_cs")}
};
CRITICAL_SECTION wined3d_cs = {&wined3d_cs_debug, -1, 0, 0, 0, 0};
static CRITICAL_SECTION wined3d_cs = {&wined3d_cs_debug, -1, 0, 0, 0, 0};
/* When updating default value here, make sure to update winecfg as well,
* where appropriate. */