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d3d9: Buffers do not support user memory.
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2 changed files with 23 additions and 0 deletions
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@ -879,7 +879,14 @@ static HRESULT WINAPI d3d9_device_CreateVertexBuffer(IDirect3DDevice9Ex *iface,
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iface, size, usage, fvf, pool, buffer, shared_handle);
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if (shared_handle)
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{
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if (pool != D3DPOOL_DEFAULT)
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{
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WARN("Trying to create a shared vertex buffer in pool %#x.\n", pool);
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return D3DERR_NOTAVAILABLE;
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}
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FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
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}
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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@ -911,7 +918,14 @@ static HRESULT WINAPI d3d9_device_CreateIndexBuffer(IDirect3DDevice9Ex *iface, U
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iface, size, usage, format, pool, buffer, shared_handle);
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if (shared_handle)
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{
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if (pool != D3DPOOL_DEFAULT)
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{
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WARN("Trying to create a shared index buffer in pool %#x.\n", pool);
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return D3DERR_NOTAVAILABLE;
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}
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FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
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}
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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@ -541,6 +541,8 @@ static void test_user_memory(void)
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IDirect3DTexture9 *texture;
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IDirect3DCubeTexture9 *cube_texture;
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IDirect3DVolumeTexture9 *volume_texture;
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IDirect3DVertexBuffer9 *vertex_buffer;
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IDirect3DIndexBuffer9 *index_buffer;
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D3DLOCKED_RECT locked_rect;
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UINT refcount;
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HWND window;
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@ -596,6 +598,13 @@ static void test_user_memory(void)
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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}
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hr = IDirect3DDevice9Ex_CreateIndexBuffer(device, 16, 0, D3DFMT_INDEX32, D3DPOOL_SYSTEMMEM,
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&index_buffer, &mem);
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ok(hr == D3DERR_NOTAVAILABLE, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9Ex_CreateVertexBuffer(device, 16, 0, 0, D3DPOOL_SYSTEMMEM,
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&vertex_buffer, &mem);
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ok(hr == D3DERR_NOTAVAILABLE, "Got unexpected hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, mem);
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refcount = IDirect3DDevice9Ex_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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