d3dcompiler: Make some variables static.

This commit is contained in:
Rico Schüller 2011-04-01 15:00:24 +02:00 committed by Alexandre Julliard
parent 5c999d650f
commit 96aa08ecfd

View file

@ -141,9 +141,9 @@ struct d3dcompiler_shader_reflection
static struct d3dcompiler_shader_reflection_type *get_reflection_type(struct d3dcompiler_shader_reflection *reflection, const char *data, DWORD offset);
const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl;
const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl;
const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl;
static const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl;
static const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl;
static const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl;
/* null objects - needed for invalid calls */
static struct d3dcompiler_shader_reflection_constant_buffer null_constant_buffer = {{&d3dcompiler_shader_reflection_constant_buffer_vtbl}};
@ -687,7 +687,7 @@ static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetThreadGroupSize(
return 0;
}
const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl =
static const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl =
{
/* IUnknown methods */
d3dcompiler_shader_reflection_QueryInterface,
@ -795,7 +795,7 @@ static ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_ref
return &null_variable.ID3D11ShaderReflectionVariable_iface;
}
const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl =
static const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl =
{
/* ID3D11ShaderReflectionConstantBuffer methods */
d3dcompiler_shader_reflection_constant_buffer_GetDesc,
@ -866,7 +866,7 @@ static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetInterfac
return 0;
}
const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl =
static const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl =
{
/* ID3D11ShaderReflectionVariable methods */
d3dcompiler_shader_reflection_variable_GetDesc,
@ -1041,7 +1041,7 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_ImplementsIn
return E_NOTIMPL;
}
const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl =
static const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl =
{
/* ID3D11ShaderReflectionType methods */
d3dcompiler_shader_reflection_type_GetDesc,