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server: Share more code between pipe client and server destructors.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -133,6 +133,7 @@ static const struct object_ops named_pipe_ops =
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};
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/* common server and client pipe end functions */
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static void pipe_end_destroy( struct object *obj );
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static enum server_fd_type pipe_end_get_fd_type( struct fd *fd );
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static struct fd *pipe_end_get_fd( struct object *obj );
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static struct security_descriptor *pipe_end_get_sd( struct object *obj );
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@ -189,7 +190,6 @@ static const struct fd_ops pipe_server_fd_ops =
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/* client end functions */
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static void pipe_client_dump( struct object *obj, int verbose );
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static void pipe_client_destroy( struct object *obj );
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static int pipe_client_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct object_ops pipe_client_ops =
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@ -211,7 +211,7 @@ static const struct object_ops pipe_client_ops =
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NULL, /* unlink_name */
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no_open_file, /* open_file */
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fd_close_handle, /* close_handle */
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pipe_client_destroy /* destroy */
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pipe_end_destroy /* destroy */
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};
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static const struct fd_ops pipe_client_fd_ops =
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@ -382,10 +382,13 @@ static void pipe_end_disconnect( struct pipe_end *pipe_end, unsigned int status
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}
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}
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static void pipe_end_destroy( struct pipe_end *pipe_end )
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static void pipe_end_destroy( struct object *obj )
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{
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struct pipe_end *pipe_end = (struct pipe_end *)obj;
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struct pipe_message *message;
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pipe_end_disconnect( pipe_end, STATUS_PIPE_BROKEN );
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while (!list_empty( &pipe_end->message_queue ))
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{
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message = LIST_ENTRY( list_head(&pipe_end->message_queue), struct pipe_message, entry );
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@ -399,7 +402,7 @@ static void pipe_end_destroy( struct pipe_end *pipe_end )
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if (pipe_end->pipe) release_object( pipe_end->pipe );
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}
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static void pipe_server_destroy( struct object *obj)
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static void pipe_server_destroy( struct object *obj )
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{
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struct pipe_server *server = (struct pipe_server *)obj;
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struct named_pipe *pipe = server->pipe_end.pipe;
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@ -411,19 +414,7 @@ static void pipe_server_destroy( struct object *obj)
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list_remove( &server->entry );
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free_async_queue( &server->listen_q );
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pipe_end_disconnect( &server->pipe_end, STATUS_PIPE_BROKEN );
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pipe_end_destroy( &server->pipe_end );
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}
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static void pipe_client_destroy( struct object *obj)
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{
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struct pipe_client *client = (struct pipe_client *)obj;
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assert( obj->ops == &pipe_client_ops );
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pipe_end_disconnect( &client->pipe_end, STATUS_PIPE_BROKEN );
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pipe_end_destroy( &client->pipe_end );
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pipe_end_destroy( obj );
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}
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static void named_pipe_device_dump( struct object *obj, int verbose )
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