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ws2_32/tests: Use todo_wine_if() in tests.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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05e39f6af8
commit
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1 changed files with 4 additions and 23 deletions
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@ -1591,17 +1591,10 @@ todo_wine
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"SO_PROTOCOL_INFO[A/W] comparison failed\n");
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/* Remove IF when WSAEnumProtocols support IPV6 data */
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if (prottest[i].family == AF_INET6)
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{
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todo_wine
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todo_wine_if (prottest[i].family == AF_INET6)
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ok(infoA.iAddressFamily == prottest[i].family, "socket family invalid, expected %d received %d\n",
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prottest[i].family, infoA.iAddressFamily);
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}
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else
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{
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ok(infoA.iAddressFamily == prottest[i].family, "socket family invalid, expected %d received %d\n",
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prottest[i].family, infoA.iAddressFamily);
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} ok(infoA.iSocketType == prottest[i].type, "socket type invalid, expected %d received %d\n",
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ok(infoA.iSocketType == prottest[i].type, "socket type invalid, expected %d received %d\n",
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prottest[i].type, infoA.iSocketType);
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ok(infoA.iProtocol == prottest[i].proto, "socket protocol invalid, expected %d received %d\n",
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prottest[i].proto, infoA.iProtocol);
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@ -2798,27 +2791,15 @@ static void test_WSAEnumNetworkEvents(void)
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"Test[%d]: WSAEnumNetworkEvents failed\n", i);
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if (i >= 1 && j == 0) /* FD_WRITE is SET on first try for UDP and connected TCP */
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{
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if (i == 0) /* Remove when fixed */
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{
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todo_wine
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todo_wine_if (i == 0) /* Remove when fixed */
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ok (net_events.lNetworkEvents == FD_WRITE, "Test[%d]: expected 2, got %d\n",
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i, net_events.lNetworkEvents);
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}
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else
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ok (net_events.lNetworkEvents == FD_WRITE, "Test[%d]: expected 2, got %d\n",
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i, net_events.lNetworkEvents);
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}
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else
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{
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if (i != 0) /* Remove when fixed */
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{
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todo_wine
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todo_wine_if (i != 0) /* Remove when fixed */
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ok (net_events.lNetworkEvents == 0, "Test[%d]: expected 0, got %d\n",
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i, net_events.lNetworkEvents);
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}
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else
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ok (net_events.lNetworkEvents == 0, "Test[%d]: expected 0, got %d\n",
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i, net_events.lNetworkEvents);
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}
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for (k = 0; k < FD_MAX_EVENTS; k++)
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{
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