d3dcompiler/tests: Test including an absolute path.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-09-01 12:12:48 -05:00 committed by Alexandre Julliard
parent ab227d2eca
commit 93a4c58897

View file

@ -1523,7 +1523,7 @@ struct test_d3dinclude
static void test_d3dcompile(void)
{
struct test_d3dinclude include = {{&test_d3dinclude_vtbl}};
WCHAR filename[MAX_PATH], directory[MAX_PATH];
WCHAR filename[MAX_PATH], directory[MAX_PATH], include_filename[MAX_PATH];
ID3D10Blob *blob = NULL, *errors = NULL;
CHAR filename_a[MAX_PATH];
HRESULT hr;
@ -1542,12 +1542,20 @@ static void test_d3dcompile(void)
static const char include2[] =
"#include \"include1.h\"\n"
"float4 light_color = LIGHT;\n";
static const char ps_absolute_template[] =
"#include \"%ls\"\n"
"\n"
"float4 main() : COLOR\n"
"{\n"
" return light_color;\n"
"}";
char ps_absolute_buffer[sizeof(ps_absolute_template) + MAX_PATH];
create_file(L"source.ps", ps_code, strlen(ps_code), filename);
create_directory(L"include");
create_file(L"include\\include1.h", include1_wrong, strlen(include1_wrong), NULL);
create_file(L"include1.h", include1, strlen(include1), NULL);
create_file(L"include\\include2.h", include2, strlen(include2), NULL);
create_file(L"include\\include2.h", include2, strlen(include2), include_filename);
len = WideCharToMultiByte(CP_ACP, 0, filename, -1, NULL, 0, NULL, NULL);
WideCharToMultiByte(CP_ACP, 0, filename, -1, filename_a, len, NULL, NULL);
@ -1650,6 +1658,18 @@ static void test_d3dcompile(void)
blob = NULL;
}
sprintf(ps_absolute_buffer, ps_absolute_template, include_filename);
hr = ppD3DCompile(ps_absolute_buffer, sizeof(ps_absolute_buffer), filename_a, NULL,
D3D_COMPILE_STANDARD_FILE_INCLUDE, "main", "ps_2_0", 0, 0, &blob, &errors);
todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr);
todo_wine ok(!!blob, "Got unexpected blob.\n");
todo_wine ok(!errors, "Got unexpected errors.\n");
if (blob)
{
ID3D10Blob_Release(blob);
blob = NULL;
}
GetCurrentDirectoryW(MAX_PATH, directory);
SetCurrentDirectoryW(temp_dir);