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wined3d: Recognize SM5 imm_atomic_iadd opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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5 changed files with 6 additions and 0 deletions
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@ -5142,6 +5142,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
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/* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_IADD */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_OR */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
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@ -9026,6 +9026,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
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/* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_IADD */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_OR */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
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/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
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@ -162,6 +162,7 @@ static const char * const shader_opcode_names[] =
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/* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ "imm_atomic_cmp_exch",
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/* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume",
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/* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch",
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/* WINED3DSIH_IMM_ATOMIC_IADD */ "imm_atomic_iadd",
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/* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or",
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/* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax",
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/* WINED3DSIH_IMM_ATOMIC_UMIN */ "imm_atomic_umin",
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@ -277,6 +277,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM5_OP_ATOMIC_UMIN = 0xb1,
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WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
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WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3,
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WINED3D_SM5_OP_IMM_ATOMIC_IADD = 0xb4,
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WINED3D_SM5_OP_IMM_ATOMIC_AND = 0xb5,
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WINED3D_SM5_OP_IMM_ATOMIC_OR = 0xb6,
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WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7,
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@ -1000,6 +1001,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM5_OP_ATOMIC_UMIN, WINED3DSIH_ATOMIC_UMIN, "U", "iu"},
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{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
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{WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
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{WINED3D_SM5_OP_IMM_ATOMIC_IADD, WINED3DSIH_IMM_ATOMIC_IADD, "uU", "ii"},
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{WINED3D_SM5_OP_IMM_ATOMIC_AND, WINED3DSIH_IMM_ATOMIC_AND, "uU", "iu"},
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{WINED3D_SM5_OP_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_OR, "uU", "iu"},
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{WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"},
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@ -692,6 +692,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
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WINED3DSIH_IMM_ATOMIC_CMP_EXCH,
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WINED3DSIH_IMM_ATOMIC_CONSUME,
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WINED3DSIH_IMM_ATOMIC_EXCH,
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WINED3DSIH_IMM_ATOMIC_IADD,
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WINED3DSIH_IMM_ATOMIC_OR,
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WINED3DSIH_IMM_ATOMIC_UMAX,
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WINED3DSIH_IMM_ATOMIC_UMIN,
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