d3d8: Don't return a pointer to the implementation in IDirect3DVolumeTexture8Impl_QueryInterface().

This commit is contained in:
Henri Verbeet 2012-03-14 22:04:28 +01:00 committed by Alexandre Julliard
parent 96720df53f
commit 8c2d44cafe

View file

@ -31,20 +31,20 @@ static inline IDirect3DVolumeTexture8Impl *impl_from_IDirect3DVolumeTexture8(IDi
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_QueryInterface(IDirect3DVolumeTexture8 *iface,
REFIID riid, void **ppobj)
{
IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DVolumeTexture8)) {
if (IsEqualGUID(riid, &IID_IDirect3DVolumeTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*ppobj = This;
*ppobj = iface;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
return E_NOINTERFACE;
}