d3dx9: Fix argument type in convert_dib_to_bmp().

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2019-04-04 16:56:03 +02:00 committed by Alexandre Julliard
parent 70d722340a
commit 8bed853c43

View file

@ -770,7 +770,7 @@ HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, co
return D3D_OK;
}
static BOOL convert_dib_to_bmp(void **data, UINT *size)
static BOOL convert_dib_to_bmp(const void **data, unsigned int *size)
{
ULONG header_size;
ULONG count = 0;
@ -878,7 +878,7 @@ HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize,
}
/* In case of DIB file, convert it to BMP */
dib = convert_dib_to_bmp((void**)&data, &datasize);
dib = convert_dib_to_bmp(&data, &datasize);
hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
@ -1154,7 +1154,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
}
if (imginfo.ImageFileFormat == D3DXIFF_DIB)
convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
convert_dib_to_bmp(&pSrcData, &SrcDataSize);
if (FAILED(WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
goto cleanup_err;