From 8956862e0a7fec92a983a455ea902a61f83d28da Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Mon, 28 Mar 2022 14:12:17 +0200 Subject: [PATCH] d3dx9/tests: Fix tests broken by using the HLSL compiler from vkd3d-shader. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52721 Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3dx9_36/tests/effect.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c index 285bca1cdae..12af35cb8d8 100644 --- a/dlls/d3dx9_36/tests/effect.c +++ b/dlls/d3dx9_36/tests/effect.c @@ -8105,7 +8105,7 @@ static void test_create_effect_from_file(void) /* This is apparently broken on native, it ends up using the wrong include. */ hr = D3DXCreateEffectFromFileExW(device, filename_w, NULL, NULL, NULL, 0, NULL, &effect, &messages); - todo_wine ok(hr == E_FAIL, "Unexpected error, hr %#x.\n", hr); + ok(hr == E_FAIL, "Unexpected error, hr %#x.\n", hr); if (messages) { trace("D3DXCreateEffectFromFileExW messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); @@ -8130,7 +8130,7 @@ static void test_create_effect_from_file(void) * is "ID3DXEffectCompiler: There were no techniques" */ hr = D3DXCreateEffectFromFileExW(device, filename_w, NULL, &include.ID3DXInclude_iface, NULL, 0, NULL, &effect, &messages); - todo_wine ok(hr == E_FAIL, "D3DXInclude test failed with error %#x.\n", hr); + ok(hr == E_FAIL, "D3DXInclude test failed with error %#x.\n", hr); if (messages) { trace("D3DXCreateEffectFromFileExW messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages));