d3d9/tests: Add test for buffer read / write.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2019-02-12 19:20:55 +03:00 committed by Alexandre Julliard
parent 864919a2ea
commit 8863da8f3c

View file

@ -13187,6 +13187,107 @@ static void test_multiply_transform(void)
DestroyWindow(window);
}
static void test_vertex_buffer_read_write(void)
{
IDirect3DVertexBuffer9 *buffer;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
ULONG refcount;
unsigned int i;
float *data;
HWND window;
HRESULT hr;
static const struct vec3 tri[] =
{
{-1.0f, -1.0f, 0.0f},
{-1.0f, 1.0f, 0.0f},
{ 1.0f, 1.0f, 0.0f},
};
window = create_window();
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (!(device = create_device(d3d, window, NULL)))
{
skip("Failed to create a D3D device, skipping tests.\n");
IDirect3D9_Release(d3d);
DestroyWindow(window);
return;
}
hr = IDirect3DDevice9_CreateVertexBuffer(device, sizeof(tri),
D3DUSAGE_DYNAMIC, D3DFVF_XYZ, D3DPOOL_DEFAULT, &buffer, NULL);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, D3DLOCK_DISCARD);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memcpy(data, tri, sizeof(tri));
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
/* Draw using the buffer to make wined3d create BO. */
hr = IDirect3DDevice9_SetStreamSource(device, 0, buffer, 0, sizeof(*tri));
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawPrimitive(device, D3DPT_TRIANGLELIST, 0, 1);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, D3DLOCK_NOOVERWRITE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
data[i] = 3.0f;
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, D3DLOCK_NOOVERWRITE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
ok(data[i] == 3.0f, "Got unexpected value %.8e, i %u.\n", data[i], i);
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
todo_wine ok(data[i] == 3.0f, "Got unexpected value %.8e, i %u.\n", data[i], i);
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, D3DLOCK_NOOVERWRITE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
todo_wine ok(data[i] == 3.0f, "Got unexpected value %.8e, i %u.\n", data[i], i);
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
data[i] = 4.0f;
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DVertexBuffer9_Lock(buffer, 0, sizeof(tri), (void **)&data, D3DLOCK_NOOVERWRITE);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < 3; ++i)
ok(data[i] == 4.0f, "Got unexpected value %.8e, i %u.\n", data[i], i);
hr = IDirect3DVertexBuffer9_Unlock(buffer);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
IDirect3DVertexBuffer9_Release(buffer);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
IDirect3D9_Release(d3d);
DestroyWindow(window);
}
START_TEST(device)
{
WNDCLASSA wc = {0};
@ -13312,6 +13413,7 @@ START_TEST(device)
test_device_caps();
test_resource_access();
test_multiply_transform();
test_vertex_buffer_read_write();
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
}