wined3d: End active queries before restarting them in wined3d_query_vk_issue().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2021-03-11 13:54:34 +01:00 committed by Alexandre Julliard
parent 035dc48388
commit 877cd01bf9

View file

@ -1636,6 +1636,11 @@ static BOOL wined3d_query_vk_issue(struct wined3d_query *query, uint32_t flags)
wined3d_context_vk_remove_pending_queries(context_vk, query_vk);
memset((void *)query->data, 0, query->data_size);
vk_command_buffer = wined3d_context_vk_get_command_buffer(context_vk);
if (query_vk->started)
{
wined3d_query_vk_end(query_vk, context_vk, vk_command_buffer);
list_remove(&query_vk->entry);
}
wined3d_query_vk_begin(query_vk, context_vk, vk_command_buffer);
list_add_head(&context_vk->active_queries, &query_vk->entry);
query_vk->started = true;