gdi32: Move stub object functions to objects.c.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2021-08-31 13:18:30 +01:00 committed by Alexandre Julliard
parent 3a5b926384
commit 86f11f71a0
2 changed files with 33 additions and 35 deletions

View file

@ -1162,23 +1162,6 @@ INT WINAPI EnumObjects( HDC hdc, INT nObjType,
}
/***********************************************************************
* SetObjectOwner (GDI32.@)
*/
void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner )
{
/* Nothing to do */
}
/***********************************************************************
* GdiInitializeLanguagePack (GDI32.@)
*/
DWORD WINAPI GdiInitializeLanguagePack( DWORD arg )
{
FIXME("stub\n");
return 0;
}
/***********************************************************************
* NtGdiFlush (win32u.@)
*/
@ -1188,24 +1171,6 @@ BOOL WINAPI NtGdiFlush(void)
}
/***********************************************************************
* GdiGetBatchLimit (GDI32.@)
*/
DWORD WINAPI GdiGetBatchLimit(void)
{
return 1; /* FIXME */
}
/***********************************************************************
* GdiSetBatchLimit (GDI32.@)
*/
DWORD WINAPI GdiSetBatchLimit( DWORD limit )
{
return 1; /* FIXME */
}
/*******************************************************************
* NtGdiGetColorAdjustment (win32u.@)
*/

View file

@ -788,3 +788,36 @@ done:
release_display_device_init_mutex( mutex );
return status;
}
/***********************************************************************
* SetObjectOwner (GDI32.@)
*/
void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner )
{
/* Nothing to do */
}
/***********************************************************************
* GdiInitializeLanguagePack (GDI32.@)
*/
DWORD WINAPI GdiInitializeLanguagePack( DWORD arg )
{
FIXME( "stub\n" );
return 0;
}
/***********************************************************************
* GdiGetBatchLimit (GDI32.@)
*/
DWORD WINAPI GdiGetBatchLimit(void)
{
return 1; /* FIXME */
}
/***********************************************************************
* GdiSetBatchLimit (GDI32.@)
*/
DWORD WINAPI GdiSetBatchLimit( DWORD limit )
{
return 1; /* FIXME */
}