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opengl32/tests: Add more tests for ChoosePixelFormat().
Test extended by Matteo Bruni.
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@ -342,6 +342,61 @@ static void test_choosepixelformat(void)
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pfd.cDepthBits = 0;
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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pfd.cStencilBits = 0;
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pfd.dwFlags &= ~PFD_DEPTH_DONTCARE;
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pfd.dwFlags &= ~PFD_DEPTH_DONTCARE;
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pfd.cDepthBits = 16;
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ok( test_pfd(&pfd, &ret_fmt), "depth 16 failed.\n" );
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ok( ret_fmt.cDepthBits >= 16, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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pfd.cDepthBits = 0;
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pfd.cDepthBits = 16;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 16, stencil 8 failed.\n" );
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ok( ret_fmt.cDepthBits >= 16, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 8;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 8, stencil 8 failed.\n" );
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ok( ret_fmt.cDepthBits >= 8, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 24, stencil 8 failed.\n" );
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ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 32;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
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ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 32;
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ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
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ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
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ok( !ret_fmt.cStencilBits, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cDepthBits = 0;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 1;
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pfd.cStencilBits = 8;
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ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
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ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
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pfd.cStencilBits = 0;
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pfd.cDepthBits = 0;
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}
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}
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static void WINAPI gl_debug_message_callback(GLenum source, GLenum type, GLuint id, GLenum severity,
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static void WINAPI gl_debug_message_callback(GLenum source, GLenum type, GLuint id, GLenum severity,
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