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joy.cpl: Read the number of buttons instead of storing it.
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@ -78,8 +78,6 @@ struct effect
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struct Joystick
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{
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IDirectInputDevice8W *device;
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int num_buttons;
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int num_axes;
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BOOL forcefeedback;
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BOOL is_xinput;
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BOOL has_override;
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@ -249,8 +247,6 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
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caps.dwSize = sizeof(caps);
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IDirectInputDevice8_GetCapabilities(joystick->device, &caps);
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joystick->num_buttons = caps.dwButtons;
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joystick->num_axes = caps.dwAxes;
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joystick->forcefeedback = caps.dwFlags & DIDC_FORCEFEEDBACK;
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IDirectInputDevice8_GetProperty(joystick->device, DIPROP_GUIDANDPATH, &prop_guid_path.diph);
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@ -668,15 +664,15 @@ static DWORD WINAPI input_thread(void *param)
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static void test_handle_joychange(HWND hwnd, struct JoystickData *data)
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{
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DIDEVCAPS caps = {.dwSize = sizeof(DIDEVCAPS)};
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int i;
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if (data->num_joysticks == 0) return;
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data->chosen_joystick = SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_GETCURSEL, 0, 0);
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if (FAILED(IDirectInputDevice8_GetCapabilities( data->joysticks[data->chosen_joystick].device, &caps ))) return;
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/* Enable only buttons present in the device */
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for (i = 0; i < TEST_MAX_BUTTONS; i++)
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ShowWindow(data->graphics.buttons[i], i < data->joysticks[data->chosen_joystick].num_buttons);
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for (i = 0; i < TEST_MAX_BUTTONS; i++) ShowWindow( data->graphics.buttons[i], i < caps.dwButtons );
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}
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/*********************************************************************
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