ddraw: Use wined3d_texture_release_dc() in ddraw_surface7_ReleaseDC().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-02-01 18:42:10 +01:00 committed by Alexandre Julliard
parent 83a147d98a
commit 7e57924d32
5 changed files with 3 additions and 4 deletions

View file

@ -2211,7 +2211,7 @@ static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC h
TRACE("iface %p, dc %p.\n", iface, hdc);
wined3d_mutex_lock();
hr = wined3d_surface_releasedc(surface->wined3d_surface, hdc);
hr = wined3d_texture_release_dc(surface->wined3d_texture, surface->sub_resource_idx, hdc);
if (SUCCEEDED(hr) && (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
hr = ddraw_surface_update_frontbuffer(surface, NULL, FALSE);
wined3d_mutex_unlock();

View file

@ -2629,7 +2629,7 @@ HRESULT wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
return WINED3D_OK;
}
HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
HRESULT wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
{
TRACE("surface %p, dc %p.\n", surface, dc);

View file

@ -227,7 +227,6 @@
@ cdecl wined3d_surface_get_pitch(ptr)
@ cdecl wined3d_surface_get_resource(ptr)
@ cdecl wined3d_surface_map(ptr ptr ptr long)
@ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
@ cdecl wined3d_surface_unmap(ptr)
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)

View file

@ -2521,6 +2521,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface,
void surface_modify_ds_location(struct wined3d_surface *surface, DWORD location, UINT w, UINT h) DECLSPEC_HIDDEN;
void wined3d_surface_prepare(struct wined3d_surface *surface, struct wined3d_context *context,
DWORD location) DECLSPEC_HIDDEN;
HRESULT wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc) DECLSPEC_HIDDEN;
void surface_set_compatible_renderbuffer(struct wined3d_surface *surface,
const struct wined3d_surface *rt) DECLSPEC_HIDDEN;
void surface_set_texture_target(struct wined3d_surface *surface, GLenum target, GLint level) DECLSPEC_HIDDEN;

View file

@ -2478,7 +2478,6 @@ DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, const RECT *src_rect,