d2d1: Get rid of a FIXME in d2d_bitmap_brush_init().

This commit is contained in:
Henri Verbeet 2015-08-12 17:37:10 +02:00 committed by Alexandre Julliard
parent 7d801d67ed
commit 7bdc1ef899

View file

@ -686,9 +686,6 @@ static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl =
HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID2D1Bitmap *bitmap,
const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc)
{
FIXME("Ignoring brush properties.\n");
d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_BITMAP,
brush_desc, (ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl);
if ((brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap)))