d3dx9: Correctly handle out of memory conditions while reallocating children array.

This commit is contained in:
Matteo Bruni 2014-08-26 18:07:17 +02:00 committed by Alexandre Julliard
parent bd4fcdbde5
commit 78e02675ab

View file

@ -298,6 +298,7 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject *dxfile_object, ID3DXFi
{
struct d3dx9_file_data *object;
IDirectXFileObject *data_object;
unsigned int children_array_size = 0;
HRESULT ret;
TRACE("dxfile_object %p, ret_iface %p.\n", dxfile_object, ret_iface);
@ -338,14 +339,27 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject *dxfile_object, ID3DXFi
while (SUCCEEDED(ret = IDirectXFileData_GetNextObject(object->dxfile_data, &data_object)))
{
if (object->children)
object->children = HeapReAlloc(GetProcessHeap(), 0, object->children, sizeof(ID3DXFileData*) * (object->nb_children + 1));
else
object->children = HeapAlloc(GetProcessHeap(), 0, sizeof(ID3DXFileData*));
if (!object->children)
if (object->nb_children >= children_array_size)
{
ret = E_OUTOFMEMORY;
break;
ID3DXFileData **new_children;
if (object->children)
{
children_array_size *= 2;
new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
sizeof(*object->children) * children_array_size);
}
else
{
children_array_size = 4;
new_children = HeapAlloc(GetProcessHeap(), 0, sizeof(*object->children) * children_array_size);
}
if (!new_children)
{
ret = E_OUTOFMEMORY;
break;
}
object->children = new_children;
}
ret = d3dx9_file_data_create(data_object, &object->children[object->nb_children]);
IUnknown_Release(data_object);
@ -353,12 +367,20 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject *dxfile_object, ID3DXFi
break;
object->nb_children++;
}
if (ret != DXFILEERR_NOMOREOBJECTS)
{
(&object->ID3DXFileData_iface)->lpVtbl->Release(&object->ID3DXFileData_iface);
return ret;
}
if (object->children)
{
ID3DXFileData **new_children;
new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
sizeof(*object->children) * object->nb_children);
if (new_children)
object->children = new_children;
}
TRACE("Found %u children\n", object->nb_children);
@ -537,6 +559,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
DXFILELOADRESOURCE dxfile_resource;
DXFILELOADMEMORY dxfile_memory;
IDirectXFileData *data_object;
unsigned children_array_size = 0;
HRESULT ret;
TRACE("iface %p, source %p, options %#x, enum_object %p.\n", iface, source, options, enum_object);
@ -594,14 +617,27 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
/* Fill enum object with top level data objects */
while (SUCCEEDED(ret = IDirectXFileEnumObject_GetNextDataObject(dxfile_enum_object, &data_object)))
{
if (object->children)
object->children = HeapReAlloc(GetProcessHeap(), 0, object->children, sizeof(*object->children) * (object->nb_children + 1));
else
object->children = HeapAlloc(GetProcessHeap(), 0, sizeof(*object->children));
if (!object->children)
if (object->nb_children >= children_array_size)
{
ret = E_OUTOFMEMORY;
break;
ID3DXFileData **new_children;
if (object->children)
{
children_array_size *= 2;
new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
sizeof(*object->children) * children_array_size);
}
else
{
children_array_size = 4;
new_children = HeapAlloc(GetProcessHeap(), 0, sizeof(*object->children) * children_array_size);
}
if (!new_children)
{
ret = E_OUTOFMEMORY;
break;
}
object->children = new_children;
}
ret = d3dx9_file_data_create((IDirectXFileObject*)data_object,
&object->children[object->nb_children]);
@ -610,6 +646,15 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
break;
object->nb_children++;
}
if (object->children)
{
ID3DXFileData **new_children;
new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
sizeof(*object->children) * object->nb_children);
if (new_children)
object->children = new_children;
}
IDirectXFileEnumObject_Release(dxfile_enum_object);