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mirror of https://github.com/wine-mirror/wine synced 2024-07-08 03:45:57 +00:00

include: Add ID2D1DeviceContext4 in d2d1_3.idl.

This commit is contained in:
Biswapriyo Nath 2023-07-14 20:54:22 +05:30 committed by Alexandre Julliard
parent a66504de8f
commit 788a61222c

View File

@ -19,6 +19,8 @@
import "d2d1_2.idl";
import "d2d1effects_2.idl";
interface IDWriteFontFace;
typedef enum D2D1_INK_NIB_SHAPE
{
D2D1_INK_NIB_SHAPE_ROUND = 0x0,
@ -76,6 +78,13 @@ typedef enum D2D1_SPRITE_OPTIONS
D2D1_SPRITE_OPTIONS_FORCE_DWORD = 0xffffffff
} D2D1_SPRITE_OPTIONS;
typedef enum D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
{
D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT = 0x0,
D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE = 0x1,
D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_FORCE_DWORD = 0xffffffff
} D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION;
typedef struct D2D1_INK_POINT
{
float x;
@ -424,6 +433,78 @@ interface ID2D1DeviceContext3 : ID2D1DeviceContext2
);
}
[
object,
uuid(8c427831-3d90-4476-b647-c4fae349e4db),
local,
]
interface ID2D1DeviceContext4 : ID2D1DeviceContext3
{
HRESULT CreateSvgGlyphStyle(
[out] ID2D1SvgGlyphStyle **svg_glyph_style
);
void DrawText(
[in] const WCHAR *string,
[in] UINT32 string_length,
[in] IDWriteTextFormat *text_format,
[in] const D2D1_RECT_F *layout_rect,
[in, optional] ID2D1Brush *default_fill_brush,
[in, optional] ID2D1SvgGlyphStyle *svg_glyph_style,
[in, optional] UINT32 color_palette_index,
[in] D2D1_DRAW_TEXT_OPTIONS options,
[in] DWRITE_MEASURING_MODE measuring_mode
);
void DrawTextLayout(
[in] D2D1_POINT_2F origin,
[in] IDWriteTextLayout *text_layout,
[in, optional] ID2D1Brush *default_fill_brush,
[in, optional] ID2D1SvgGlyphStyle *svg_glyph_style,
[in, optional] UINT32 color_palette_index,
[in] D2D1_DRAW_TEXT_OPTIONS options
);
void DrawColorBitmapGlyphRun(
[in] DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format,
[in] D2D1_POINT_2F baseline_origin,
[in] const DWRITE_GLYPH_RUN *glyph_run,
[in] DWRITE_MEASURING_MODE measuring_mode,
[in] D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION bitmap_snap_option
);
void DrawSvgGlyphRun(
[in] D2D1_POINT_2F baseline_origin,
[in] const DWRITE_GLYPH_RUN *glyph_run,
[in, optional] ID2D1Brush *default_fill_brush,
[in, optional] ID2D1SvgGlyphStyle *svg_glyph_style,
[in, optional]UINT32 color_palette_index,
[in] DWRITE_MEASURING_MODE measuring_mode
);
HRESULT GetColorBitmapGlyphImage(
[in] DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format,
[in] D2D1_POINT_2F glyph_origin,
[in] IDWriteFontFace *font_face,
[in] FLOAT font_em_size,
[in] UINT16 glyph_index,
[in] BOOL is_sideways,
[in, optional] const D2D1_MATRIX_3X2_F *world_transform,
[in] FLOAT dpi_x,
[in] FLOAT dpi_y,
[out] D2D1_MATRIX_3X2_F *glyph_transform,
[out] ID2D1Image **glyph_image
);
HRESULT GetSvgGlyphImage(
[in] D2D1_POINT_2F glyph_origin,
[in] IDWriteFontFace *font_face,
[in] FLOAT font_em_size,
[in] UINT16 glyph_index,
[in] BOOL is_sideways,
[in, optional] const D2D1_MATRIX_3X2_F *world_transform,
[in, optional] ID2D1Brush *default_fill_brush,
[in, optional] ID2D1SvgGlyphStyle *svg_glyph_style,
[in] UINT32 color_palette_index,
[out] D2D1_MATRIX_3X2_F *glyph_transform,
[out] ID2D1CommandList **glyph_image
);
}
[
object,
uuid(a44472e1-8dfb-4e60-8492-6e2861c9ca8b),