Revert bogus spelling "fix".

This commit is contained in:
Richard Cohen 2003-07-21 20:04:16 +00:00 committed by Alexandre Julliard
parent 38f64727e5
commit 76e86d5f86

View file

@ -240,7 +240,7 @@ struct IDirect3DVtbl {
and initialize the lpVtbl field to point to this variable. and initialize the lpVtbl field to point to this variable.
</para> </para>
<para> <para>
The IDirect3D_Xxx macros then just difference the lpVtbl The IDirect3D_Xxx macros then just dereference the lpVtbl
pointer and use the function pointer corresponding to the pointer and use the function pointer corresponding to the
macro name. This emulates the behavior of a virtual table macro name. This emulates the behavior of a virtual table
and should be just as fast. and should be just as fast.
@ -300,7 +300,7 @@ struct IDirect3DVtbl {
<para> <para>
Since IDirect3D does double duty, each ICOM_METHOD macro Since IDirect3D does double duty, each ICOM_METHOD macro
defines both a function pointer and a non-virtual inline defines both a function pointer and a non-virtual inline
method which differences it and calls it. This way this method which dereferences it and calls it. This way this
method behaves just like a virtual method but does not method behaves just like a virtual method but does not
create a true C++ virtual table which would break the create a true C++ virtual table which would break the
structure layout. If you look at the implementation of these structure layout. If you look at the implementation of these