wined3d: We always support at least a single modelview matrix.

This commit is contained in:
Henri Verbeet 2010-04-13 20:46:27 +02:00 committed by Alexandre Julliard
parent 8eb2a2cf0c
commit 71d484303a

View file

@ -2101,6 +2101,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
* with Default values
*/
memset(gl_info->supported, 0, sizeof(gl_info->supported));
gl_info->limits.blends = 1;
gl_info->limits.buffers = 1;
gl_info->limits.textures = 1;
gl_info->limits.fragment_samplers = 1;