d2d1: Implement DrawLine() over DrawGeometry() for a linear path.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2016-11-21 15:10:33 +03:00 committed by Alexandre Julliard
parent 891540436f
commit 7159479e11

View file

@ -471,8 +471,36 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTar
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface,
D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
ID2D1PathGeometry *geometry;
ID2D1GeometrySink *sink;
HRESULT hr;
TRACE("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p.\n",
iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style);
if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry)))
{
WARN("Failed to create path geometry, %#x.\n", hr);
return;
}
if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink)))
{
WARN("Open() failed, %#x.\n", hr);
ID2D1PathGeometry_Release(geometry);
return;
}
ID2D1GeometrySink_BeginFigure(sink, p0, D2D1_FIGURE_BEGIN_FILLED);
ID2D1GeometrySink_AddLine(sink, p1);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
if (FAILED(hr = ID2D1GeometrySink_Close(sink)))
WARN("Close() failed, %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
ID2D1RenderTarget_DrawGeometry(iface, (ID2D1Geometry *)geometry, brush, stroke_width, stroke_style);
ID2D1PathGeometry_Release(geometry);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRectangle(ID2D1RenderTarget *iface,