quartz: Don't free memory twice in null renderer.

_Release already frees it.
This commit is contained in:
Maarten Lankhorst 2008-05-21 13:32:53 -07:00 committed by Alexandre Julliard
parent a9a852faa9
commit 6d7518685e

View file

@ -282,7 +282,6 @@ static ULONG WINAPI NullRendererInner_Release(IUnknown * iface)
IPin_Disconnect((IPin *)This->pInputPin);
IPin_Release((IPin *)This->pInputPin);
CoTaskMemFree((IPin *)This->pInputPin);
This->lpVtbl = NULL;
This->csFilter.DebugInfo->Spare[0] = 0;