diff --git a/include/d3dx9tex.h b/include/d3dx9tex.h index 3c4d4c5ad59..206d56dd128 100644 --- a/include/d3dx9tex.h +++ b/include/d3dx9tex.h @@ -145,89 +145,40 @@ HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMA /* Volume Loading/Saving */ -HRESULT WINAPI D3DXLoadVolumeFromFileA( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCSTR srcfile, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); +HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); +HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); +#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile) -HRESULT WINAPI D3DXLoadVolumeFromFileW( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCWSTR srcfile, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile) +HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); +HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); +#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource) -HRESULT WINAPI D3DXLoadVolumeFromResourceA( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - HMODULE srcmodule, - LPCSTR resource, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); +HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); -HRESULT WINAPI D3DXLoadVolumeFromResourceW( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - HMODULE srcmodule, - LPCWSTR resource, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource) +HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume, + const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); -HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCVOID srcdata, - UINT srcdatasize, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); +HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume, + const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory, + D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette, + const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); -HRESULT WINAPI D3DXLoadVolumeFromVolume( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXLoadVolumeFromMemory( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCVOID srcmemory, - D3DFORMAT srcformat, - UINT srcrowpitch, - UINT srcslicepitch, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXSaveVolumeToFileA( LPCSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox); - -HRESULT WINAPI D3DXSaveVolumeToFileW( LPCWSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox); -#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile) +HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, + struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); +HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, + struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); +#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile) /* Texture, cube texture and volume texture creation */