include: Add Windows.UI.Composition.ExpressionAnimation definition.

Needed by Windows.UI.Composition.Compositor.
This commit is contained in:
Mohamad Al-Jaf 2023-04-03 21:04:17 -04:00 committed by Alexandre Julliard
parent 779d6b2d3c
commit 6b173e51e5

View file

@ -61,6 +61,7 @@ namespace Windows.UI.Composition {
interface IContainerVisual;
interface IContainerVisualFactory;
interface ICubicBezierEasingFunction;
interface IExpressionAnimation;
interface ISpriteVisual;
interface ISpriteVisual2;
interface IVisual;
@ -71,6 +72,7 @@ namespace Windows.UI.Composition {
interface IVisualFactory;
runtimeclass ColorKeyFrameAnimation;
runtimeclass CompositionAnimation;
runtimeclass CompositionBrush;
runtimeclass CompositionClip;
runtimeclass CompositionColorBrush;
@ -81,6 +83,7 @@ namespace Windows.UI.Composition {
runtimeclass CompositionSurfaceBrush;
runtimeclass ContainerVisual;
runtimeclass CubicBezierEasingFunction;
runtimeclass ExpressionAnimation;
runtimeclass KeyFrameAnimation;
runtimeclass SpriteVisual;
runtimeclass Visual;
@ -347,6 +350,17 @@ namespace Windows.UI.Composition {
[propget] HRESULT ControlPoint2([out, retval] Windows.Foundation.Numerics.Vector2 *value);
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
exclusiveto(Windows.UI.Composition.ExpressionAnimation),
uuid(6acc5431-7d3d-4bf3-abb6-f44bdc4888c1)
]
interface IExpressionAnimation : IInspectable
{
[propget] HRESULT Expression([out, retval] HSTRING *value);
[propput] HRESULT Expression([in] HSTRING value);
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
exclusiveto(Windows.UI.Composition.SpriteVisual),
@ -533,6 +547,16 @@ namespace Windows.UI.Composition {
[default] interface Windows.UI.Composition.ICubicBezierEasingFunction;
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
marshaling_behavior(agile),
threading(both)
]
runtimeclass ExpressionAnimation : Windows.UI.Composition.CompositionAnimation
{
[default] interface Windows.UI.Composition.IExpressionAnimation;
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
marshaling_behavior(agile),