diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c index b17d0b50a56..a4e5e3a252a 100644 --- a/dlls/d3dx9_36/preshader.c +++ b/dlls/d3dx9_36/preshader.c @@ -29,21 +29,21 @@ enum pres_ops { PRESHADER_OP_NOP, PRESHADER_OP_MOV, - PRESHADER_OP_ADD, - PRESHADER_OP_MUL, - PRESHADER_OP_DOT, PRESHADER_OP_NEG, PRESHADER_OP_RCP, - PRESHADER_OP_LT, PRESHADER_OP_FRC, - PRESHADER_OP_MIN, - PRESHADER_OP_MAX, - PRESHADER_OP_GE, - PRESHADER_OP_CMP, + PRESHADER_OP_EXP, + PRESHADER_OP_RSQ, PRESHADER_OP_SIN, PRESHADER_OP_COS, - PRESHADER_OP_RSQ, - PRESHADER_OP_EXP, + PRESHADER_OP_MIN, + PRESHADER_OP_MAX, + PRESHADER_OP_LT, + PRESHADER_OP_GE, + PRESHADER_OP_ADD, + PRESHADER_OP_MUL, + PRESHADER_OP_CMP, + PRESHADER_OP_DOT, PRESHADER_OP_DOTSWIZ6, PRESHADER_OP_DOTSWIZ8, }; @@ -120,21 +120,21 @@ static const struct op_info pres_op_info[] = { {0x000, "nop", 0, 0, NULL }, /* PRESHADER_OP_NOP */ {0x100, "mov", 1, 0, pres_mov}, /* PRESHADER_OP_MOV */ - {0x204, "add", 2, 0, pres_add}, /* PRESHADER_OP_ADD */ - {0x205, "mul", 2, 0, pres_mul}, /* PRESHADER_OP_MUL */ - {0x500, "dot", 2, 1, pres_dot}, /* PRESHADER_OP_DOT */ {0x101, "neg", 1, 0, pres_neg}, /* PRESHADER_OP_NEG */ {0x103, "rcp", 1, 0, pres_rcp}, /* PRESHADER_OP_RCP */ - {0x202, "lt", 2, 0, pres_lt }, /* PRESHADER_OP_LT */ {0x104, "frc", 1, 0, pres_frc}, /* PRESHADER_OP_FRC */ - {0x200, "min", 2, 0, pres_min}, /* PRESHADER_OP_MIN */ - {0x201, "max", 2, 0, pres_max}, /* PRESHADER_OP_MAX */ - {0x203, "ge", 2, 0, pres_ge }, /* PRESHADER_OP_GE */ - {0x300, "cmp", 3, 0, pres_cmp}, /* PRESHADER_OP_CMP */ + {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */ + {0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */ {0x108, "sin", 1, 0, pres_sin}, /* PRESHADER_OP_SIN */ {0x109, "cos", 1, 0, pres_cos}, /* PRESHADER_OP_COS */ - {0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */ - {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */ + {0x200, "min", 2, 0, pres_min}, /* PRESHADER_OP_MIN */ + {0x201, "max", 2, 0, pres_max}, /* PRESHADER_OP_MAX */ + {0x202, "lt", 2, 0, pres_lt }, /* PRESHADER_OP_LT */ + {0x203, "ge", 2, 0, pres_ge }, /* PRESHADER_OP_GE */ + {0x204, "add", 2, 0, pres_add}, /* PRESHADER_OP_ADD */ + {0x205, "mul", 2, 0, pres_mul}, /* PRESHADER_OP_MUL */ + {0x300, "cmp", 3, 0, pres_cmp}, /* PRESHADER_OP_CMP */ + {0x500, "dot", 2, 1, pres_dot}, /* PRESHADER_OP_DOT */ {0x70e, "d3ds_dotswiz", 6, 0, pres_dotswiz6}, /* PRESHADER_OP_DOTSWIZ6 */ {0x70e, "d3ds_dotswiz", 8, 0, pres_dotswiz8}, /* PRESHADER_OP_DOTSWIZ8 */ };