Compilation fixes for OpenGL.

This commit is contained in:
Eric Pouech 2000-07-23 19:27:21 +00:00 committed by Alexandre Julliard
parent 4306eaa898
commit 67247b2b1d
2 changed files with 2 additions and 2 deletions

View file

@ -123,7 +123,7 @@ static void fill_opengl_caps(D3DDEVICEDESC *d1, D3DDEVICEDESC *d2)
}
static void fill_device_capabilities(IDirectDrawImpl* ddraw) {
x11_dd_private *private = (x11_dd_private *) ddraw->private;
x11_dd_private *private = (x11_dd_private *) ddraw->d->private;
const char *ext_string;
Mesa_DeviceCapabilities *devcap;

View file

@ -413,7 +413,7 @@ HRESULT WINAPI IDirect3DTexture2Impl_Load(
if (color_table_queried == FALSE) {
ptr_ColorTableEXT =
((Mesa_DeviceCapabilities *) ((x11_dd_private *) This->surface->s.ddraw->private)->device_capabilities)->ptr_ColorTableEXT;
((Mesa_DeviceCapabilities *) ((x11_dd_private *) This->surface->s.ddraw->d->private)->device_capabilities)->ptr_ColorTableEXT;
}
if (pal == NULL) {